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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

  • #006745

  • 0 - None Assigned

  • Fixed

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Item - Staff of Destruction

Posted by Hercules Bot on 29 September 2012 - 04:08 PM

Originally posted by Genius
Instead of reducing your cast time of Amplify magical power, it does raise the cast time.

Originally posted by Spre
This issues was originally posted here on a seperate matter: http://rathena.org/b...e__gopid__13716

I guess kenpachi never got around to fixing the itemdbs

I can do it later, if it isnt gotten to.

Originally posted by Spre
Fixes in [rev=16808]

Once the functions listed in the linked report are readded, if they are these will have to be replaced again, but for now cast reducing items work correctly.

Originally posted by frenzmu06
5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; },{},{}


bonus2 bVariableCastrate, "WZ_HEAVENDRIVE","SPACE?"-25; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE","SPACE?"-25;

the bonus is duplicated and there is an extra space before -25

Originally posted by Spre
I just checked the track, the space was previously there, the skills were previously double there as well..

Unless there is some confirmation that it is not suppose to be like that, I won't remove it, as it was there before I touched it.

Previous:
5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bCastrate, "WZ_HEAVENDRIVE",[space] -25; bonus2 bCastrate, "WZ_HEAVENDRIVE",[space] -25; },{},{}

New:
5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 15; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", [space]-25; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE",[space]-25; },{},{}

the only thing I changed was bcastrate as it was borked,

Originally posted by frenzmu06
i think it's a bug long before you even touched it, the extra space was typographic error the and the duplicate bonus was obviously wrong

according to this which i think from eathena db (pre-re) it gives only -25% redux

(and in case the bonus is -50 then that must should had been written as single -50% cast redux bonus)

Originally posted by Spre
I just realized this extra stuff should have been in a seperate bug posting, not in the staff of destruction one as these are 2 different items.

and this is the only thing i can find on this flower

Katyusha small with a pretty flower. Inflict 15% more damage with Heaven's Drive and Earth Spike. Reduced casting time by 25% Inflict 1% more damage with Heaven's Drive and Earth Spike by 1% per refine on the weapon.

Originally posted by Spre
5547,RJC_Katusa,RJC Katusa Flower,5,20,,200,,1,,1,0xFFFFFFFF,7,2,256,,0,1,533,{ bonus2 bSkillAtk, "WZ_HEAVENDRIVE",15; bonus2 bSkillAtk, "WZ_EARTHSPIKE",15; bonus2 bSkillAtk, "WZ_HEAVENDRIVE", getequiprefinerycnt(EQI_HAND_R) + 1; bonus2 bSkillAtk, "WZ_EARTHSPIKE", getequiprefinerycnt(EQI_HAND_R) + 1; bonus2 bVariableCastrate, "WZ_HEAVENDRIVE", -25; bonus2 bVariableCastrate, "WZ_EARTHSPIKE", -25; },{},{}

the script was wrong anyway, it effects heaven drive AND earthspike, and the refine script, it adds 1% dmg per refine level on top of the 15% they get by default.

Originally posted by Joseph
I believe this was fixed in [rev=16822].