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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006839

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (0)No (0)
Photo

Not leaving the State of Camouflage when attacking with HIT

Posted by Hercules Bot on 31 October 2012 - 11:05 PM

Originally posted by Megasantosbr
Ranger when uses the Camouflage skill in HIT is still Camouflage

I do not know if it was followed by the kro more on iro, so it happens.

Originally posted by malufett

Ranger when uses the Camouflage skill in HIT is still Camouflage

can you elaborate further.. Thank you.

:meow:

Originally posted by Megasantosbr
Maybe with a video to understand better.

Edited by Megasantosbr, 02 November 2012 - 03:04 AM.


Originally posted by malufett
sorry can't watch it says "This video is private."
:meow:

Originally posted by Megasantosbr
Try malufett now



Originally posted by malufett
oh now I see..it seems your version is outdated..

your skill.c must have this code:

     // Enchant Deadly Poison gives a chance to deadly poison attacked enemies
     if((sce=sc->data[SC_EDP]))
          sc_start4(bl,SC_DPOISON,sce->val2, sce->val1,src->id,0,0,
               skill_get_time2(ASC_EDP,sce->val1));
     // Cancels on normal attack but benefits with the bonuses
     status_change_end(src,SC_CAMOUFLAGE, INVALID_TIMER);
}

:meow:

Originally posted by Megasantosbr
Has Yes, more my emulator is updated up to version 16855.

Originally posted by malufett
oh now I get it..when the target instantly dies the camouflage doesn't remove..ok thanks now working on it..

:meow:

Originally posted by malufett
Fixed @ [rev='16857']
:meow:

moved issue from Skills