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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006866

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (0)No (0)
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Gate of Hell

Posted by Hercules Bot on 07 November 2012 - 03:41 PM

Originally posted by kyeme
Base on official pRO Gate of Hell doesnt miss regardless of the targets FLEE. However the damage decrease as the FLEE of the target rises. Please confirm this. Thank you thank you thank you :)
Source: pRO

Originally posted by michieru
same on iRO

Originally posted by Natsu Dragneel
how about in kRO? rathena follows kRO right?

Edited by Natsu Dragneel, 07 November 2012 - 05:21 PM.


Originally posted by malufett

how about in kRO? rathena follows kRO right?

However some other official servers follow kRO they only vary if they don't want some features of it like the aspd and npcs..but do you think do they have reason why they will not follow this behavior? I think not..anyway I'll try to check if the same..:)

:meow:

Originally posted by Natsu Dragneel
in pRO it will not miss regardless of the targets FLEE. pRO follows iRO.

moved issue from Skills

changed status to: Confirmed

changed status to: Fixed

Fix in : https://github.com/H...69872e0b7b65da3

Mega thanks to Ind, I forgot to put in the changelog  :(