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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #006893

  • 0 - None Assigned

  • Started

Issue Confirmations

  • Yes (1)No (0)
Photo

Chaos Panic

Posted by Hercules Bot on 13 November 2012 - 03:58 PM

Originally posted by kyeme
In Official:
1. Chaos panic can also affect its caster.
2. Chaos panic doesnt show confused emoticon.
3. Chaos panic ranges up to 4 cells starting from the center of the circle.
-Edit - 4. Chaos panic effect works in Town
Source: pRO

Please confirm this. Thank you! :)

Originally posted by malufett

1. Chaos panic can also affect its caster.

Confirmed and its already fixed before but I don't know why Lighta reverted it..:)

2. Chaos panic doesnt show confused emoticon.

not the same with kRO..

:meow:

Originally posted by kyeme

3. Chaos panic ranges up to 4 cells starting from the center of the circle.

Ohh Isee :)
How about the no. 3 ?

Originally posted by Lighta
sorry about that malufett, I'll revert my change, I was thinking is was outdated since I did it while fixing it's range effect.

Originally posted by Lighta
Hmm I look what I reverted but I can't see what I did affect it. Since unit target was already ennemy on [rev=16812] and didn't change from there I doubt it was working with self.
Now I can fix it but is target : ennemy + self only or all or ?

Originally posted by Beret
Taking advantage of this topic Bloody Lust is not leaving with the effect of feeding frenzy.

Originally posted by kyeme

Hmm I look what I reverted but I can't see what I did affect it. Since unit target was already ennemy on [rev=16812] and didn't change from there I doubt it was working with self.Now I can fix it but is target : ennemy + self only or all or ?

All ,sir :)

Originally posted by kyeme
1. Fixed in r16940
2. This is updated?
3. Can anyone confirm?
4. The effect works in Town
Thanks :)

Edited by kyeme, 22 November 2012 - 03:54 AM.


moved issue from Skills

please update chaos panic..... our chaos panic atm gets can be resisted in contrast to what the description says....
  • Ignores all forms of Chaos immunity, including the Boss protocol of monsters

so it is pretty much what is a bow SC's advantage to ranger class.... having a disable for MVPS.....

Bumpness~

In Official: Source: pRO/Aegis
1. Chaos panic can also affect its caster.
2. Chaos panic doesnt show confused emoticon. <--- same @yomRO
3. Chaos panic ranges up to 4 cells starting from the center of the circle.

4. Chaos panic effect works in Town.
5. Chaos panic can be used without limit. But in hercules it can only be used onced

Hercules:
1. Bug
2. Bug
3. Unable to test
4. Bug
5. It can only be used once