Issue Information
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#006968
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0 - None Assigned
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Working as Intended
Issue Confirmations
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Yes (0)No (0)
Originally posted by Xephyras
I am not sure whether this is a server side problem or client side problem. But the Throw Fuuma Shuriken skill does not lock on targets, but targets on area instead, like Lord of Vermillion. The result is that nothing happens after the skill is used, no shuriken thrown, no damage, no nothing. It will only deal damage when you pinpoint your mouse over the monster and then uses the skill. It's almost like you need to lock on manually and thus, doesn't lock on automatically.
Like I said before, I am not sure if this is server side or client side. But I hope you guys can help me out!
Edit: Version - rAthena Rev16899
I am not sure whether this is a server side problem or client side problem. But the Throw Fuuma Shuriken skill does not lock on targets, but targets on area instead, like Lord of Vermillion. The result is that nothing happens after the skill is used, no shuriken thrown, no damage, no nothing. It will only deal damage when you pinpoint your mouse over the monster and then uses the skill. It's almost like you need to lock on manually and thus, doesn't lock on automatically.
Like I said before, I am not sure if this is server side or client side. But I hope you guys can help me out!
Edit: Version - rAthena Rev16899
Originally posted by Angezerus
Working as intended....
As of renewal, Throw Fuuma Shuriken is a ground-targeted 5X5 area skill and damage is not split between targets that are hit any more.
Working as intended....
As of renewal, Throw Fuuma Shuriken is a ground-targeted 5X5 area skill and damage is not split between targets that are hit any more.
Edited by Angezerus, 03 December 2012 - 12:53 PM.
Originally posted by Xephyras
But if I throw it 1 cell or more next to the target, the target is not hit. Is this working as intended too?
But if I throw it 1 cell or more next to the target, the target is not hit. Is this working as intended too?
Originally posted by Deimler
I have a similar problem. I would use the skill but it would work "Sometimes!",
Skills with this problem :
Lightning Crasher
Throw Fuuma Shunken
These are the only ones I have seen.
Edit: SVN Version: 16991
I have a similar problem. I would use the skill but it would work "Sometimes!",
Skills with this problem :
Lightning Crasher
Throw Fuuma Shunken
These are the only ones I have seen.
Edit: SVN Version: 16991
Edited by Deimler, 05 December 2012 - 04:06 AM.
Originally posted by Angezerus
I didn't experience that. I levelled a few days ago pulling multiple mobs and killing em together. It worked on a 5X5 area.
It was svn 1699x - Renewal. Idk exacly
Since the skill has some casttime and it is ground targeted, are you sure that the mobs didn't simply walk out of the area? The skill can miss as well and uses weapon property. Are you sure none of these is the reason?
Btw are we talking about renewal or classic server?
I didn't experience that. I levelled a few days ago pulling multiple mobs and killing em together. It worked on a 5X5 area.
It was svn 1699x - Renewal. Idk exacly
Since the skill has some casttime and it is ground targeted, are you sure that the mobs didn't simply walk out of the area? The skill can miss as well and uses weapon property. Are you sure none of these is the reason?
Btw are we talking about renewal or classic server?
Originally posted by Deimler
Renewal
And The property was neutral.
Its not a big problem but it does worry me that it can be useless at times, causing aggravation.
The mobs were attacking me at a fixed point.
If I were to move I would have to activate the skill one cell ahead of them and it might hit [80% of the time]
Renewal
And The property was neutral.
Its not a big problem but it does worry me that it can be useless at times, causing aggravation.
The mobs were attacking me at a fixed point.
If I were to move I would have to activate the skill one cell ahead of them and it might hit [80% of the time]
moved issue from Skills