Issue Information
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#007094
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0 - None Assigned
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Fixed
Issue Confirmations
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Yes (0)No (0)
On iro the skill increase dmg from skill like asura but not in hercules can anyone confirm this on kro?
it works fine..its just the damage increase is not that high
using this formula
ok found the problem it should be a fixed additional damage in the base ATK or the ATK before skill modifier..
using this formula
// ATK increase: ATK [{(Caster DEX / 4) + (Caster STR / 2)} x Skill Level / 5]..but let me check if the increase is fixed damage or percentage...
ok found the problem it should be a fixed additional damage in the base ATK or the ATK before skill modifier..
changed status to: Confirmed
thanks =)
please fix it =)
Any news?
Any news on this? Just wondering.
changed status to: Fixed
oh..its already fixed since re atk is added..
Does it show in the status window? I don't see any ATK bonuses when I use it.
officially it doesn't..Does it show in the status window? I don't see any ATK bonuses when I use it.
if( !viewable ){ /* some statuses that are hidden in the status window */ if(sc->data[SC_STRIKING]) watk += sc->data[SC_STRIKING]->val2; if(sc->data[SC_GENTLETOUCH_CHANGE] && sc->data[SC_GENTLETOUCH_CHANGE]->val2) watk += sc->data[SC_GENTLETOUCH_CHANGE]->val2; return (unsigned short)cap_value(watk,0,USHRT_MAX); }
Thanks a lot.