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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #007097

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (1)No (0)
Photo

Map-server Errors[NPC Related/Quest]

Posted by Potato on 25 February 2013 - 06:28 PM

im posting here since im not sure if its npc related, just found these on my map-server

the first one is during Maestro/Minstrel Job Quest , 2nd one in during the Collecting Dragon Egg Quest
[Warning]: Unable to restore stack! Double continuation!
[Debug]: Previous script (lost):
[Debug]: Source (NPC): Tower Keeper at hu_fild01 (140,163)
[Debug]: Current script:
[Debug]: Source (NPC): Tower Keeper at hu_fild01 (140,163)


[Error]: map_addblock: out-of-bounds coordinates ("prtg_Cas01",183,222), map is 220x220
[Error]: npc_enable: Attempted to hide a non-existing NPC 'Dragon Egg' (flag=0).

The first one isn't related to the Wanderer/Minstrel Jobchange Quest, it's just the NPC that is standing in front of the Thanatos Tower which you'll need to talk with to be able to enter the tower, and I have no clue why you got this error but this never happened to me and there is no indication in the original script why this happened at all, so I guess it's just some one-time weird thingy that happened to you per random unlucky chance.

Then there is this weird Prontera WoE Castle Error, which I as well can't tell you how you managed to be able to get that error xD But this is defnitly not related to the script itself, you must have messed up something there during WoE, probably with an GM trying to jump to an coordinate which doesn't exist or something like that?

The last part should be fixed, thanks ^^

changed status to: Fixed

moved issue from Scripts