Issue Information
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#007145
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0 - None Assigned
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Fixed
Issue Confirmations
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Yes (0)No (0)
When I turn on the emulator pops up the following error on the map-server and char-server.

why I can't make it work by clean and build??...
what is the criteria for being out of sync??
what is the criteria for being out of sync??

don't use linux but window.
windows:cleaning the solution and building it again doesn't solve this?
a packet is built on char and map servers, the packet contains the total sizeof of all shared structures, when the sizes dont match in either side (aka a update happened in mmo.h but either of servers hasnt been compiled with the update in it) it calls a out of sync errorwhy I can't make it work by clean and build??...
what is the criteria for being out of sync??
nope it doesn't work..tried multiple times..so for the moment I bypass it..hehehe..windows:cleaning the solution and building it again doesn't solve this?

hmm I'll get my windows pc on so I can debug it, I'll sort it asap. I apologise for the trouble
Fixed in https://github.com/H...883285d22ce650c
I apologise again. I'll start testing modifications to the core under windows as well to prevent stuff like this from happening again.
I apologise again. I'll start testing modifications to the core under windows as well to prevent stuff like this from happening again.
all works now perfectly..tenks
