Issue Information
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#007269
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0 - None Assigned
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Needs More Info
Issue Confirmations
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Yes (1)No (0)
Electric Shock when target trap pass upon it disappears and applies the effect, in hercules this does not happen.
Source iRO
Source iRO
changed status to: Needs More Info
in Hercules the trap disappears once the effect is gone, isn't this kind of a better behavior? (official most likely screwed up on this since ankle snare also only disappears once its effect is over)
Here does not work as an officer, almost all all traps 3rd do not disappear when applying effect.
Yes I understand that, that is because they work like normal traps which only disappear after their effect is over (my question is, did gravity screw up? because whats the point of getting into a trap which then disappears and being unable to move until the time runs out? isnt it better when the trap disappears together with the unable-to-move effect? didn't gravity screw up?)
Yes I understand that, that is because they work like normal traps which only disappear after their effect is over (my question is, did gravity screw up? because whats the point of getting into a trap which then disappears and being unable to move until the time runs out? isnt it better when the trap disappears together with the unable-to-move effect? didn't gravity screw up?)
The emulator does not should follow official mode? could be created a configuration the battle, then the person chooses, prefer the official form or as you proposed.
Edited by Beret, 10 June 2013 - 12:32 AM.
you have stablished (and i acknowledged) that the official way does that. I'm questioning whether it is broken officially, I do not believe in blindly following official guidelines in cases like this, where mimicing the behavior will only serve one purpose: make players confuse (e.g. "wtf why i am still unable to move, the trap already disappeared! broken!bug!")