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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

  • #007284

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Showevent script problem

Posted by Fatalis on 22 May 2013 - 04:44 PM

dunno why the emoticon on the npc doesn't disappear

i use showevent 0,0; on my script to remove but nothing happens
*showevent <state>, <color>; Show a colored mark in the mini-map like "viewpoint" and an emotion on top of a NPC. This is used to indicate that a NPC has a quest or an event to certain players. state can be: 0 = disable (Used to disable and remove the mark and the emotion from the NPC.) 1 = exclamation emotion (Used to show an important quest event to certain player.) 2 = interrogation emotion (Used to show an non-important quest event to certain player.) Other values may cause client crashes. color can be: 0 = yellow "Quest" 1 = orange "Job" 2 = green "Event" 3 = an MVP flag Other values show a transparent mark in the mini-map.

I didn't notice this because I use showevent inside a condition, so when the condition is not met, the showevent is not shown.

no it say if it's 0 it will disable it but my problem even i disabled it . nothing happens it double the emoticon.

this has been already topic on rathena while ago

btw my Client is 2012-04-10Ragexe

Edited by Fatalis, 23 May 2013 - 04:21 AM.


@Zopokx can you share your conditions code for time? thanks :)