Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

Issue Confirmations

  • Yes (3)No (0)
Photo

map-server.bat

Posted by N e s s on 23 June 2013 - 02:01 AM

[Error]: db/re/skill_tree.conf:18 - syntax error
[Error]: can't read db/re/skill_tree.conf

Attached Files


because of this:

//================ Structure Example =================
/*
Job_Name: { /* Job names as in src/map/pc.c (they are hardcoded at the moment so if you want to add a new job you should add it there) */
    inherit: ( "Other_Job_Name" ); /* Base job from which this job will inherit its skill tree. NV_TRICKDEAD inheritance is skipped for non-novices from the source */

    skills: { /* SKILL_NAMEs come from the Name (16th column) value in db/re/skill_db.txt */
        SKILL_NAME1: Max_Level /* Use this for skills that don't have other skill prerequisite; Max_Level is a numeric value that should match your client side files */
        SKILL_NAME2: { /* Use this for skills which have other skills as prerequisites */
            MaxLevel: Max_Level /* Max_Level is a numeric value that should match your client side files */
            SKILL_NAME_PREREQUISITE: Level_Prerequisite /* The prerequisite skill and min level for having this skill available. Should also match your client side files */
            SKILL_NAME_PREREQUISITE2: Level_Prerequisite2 /* You can add as many prerequisite skills as you want. Minimum of 1 if you add a skill this way */
    }
}
*/
//====================================================


should change the /* -- */ to // each line instead

Thank you for reporting it. Sorry noticed the pull request too late.
Fixed in https://github.com/H...fafb2f6db2dfe3b and https://github.com/H...cb35f8a332cac50

changed status to: Fixed
changed severity to: 1 - Low
changed severity to: 2 - Fair