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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

Issue Confirmations

  • Yes (0)No (3)
Photo

Minor bug for Warper NPC

Posted by bgamez23 on 10 July 2013 - 02:39 PM

how to produce?
use warper npc then
warp to geffen dungeon01
and it will warp you to gef_dun00

the current is
Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
it should be
Disp("Geffen Dungeon",0,4); Pick("gef_dun",1);

Posted ImagePosted ImagePosted Image

also include this minor bug. Byalan Dungeon and Payon Dungeon.
same issue. the Dungeon should be start at dungeon 00.
and Turtle Dugeon.

Mysterious, why did you confirm this?

This is not a bug, nor are any of the other maps numbered at *_00.

Mysterious, why did you confirm this?

This is not a bug, nor are any of the other maps numbered at *_00.


i think it is a bug sir since it will warp you on a wrong map.

Mysterious, why did you confirm this?

This is not a bug, nor are any of the other maps numbered at *_00.


Euphy is right this isnt a bug at all you can check RMS that gef_dun00 is Geffen Dungeon F1



Mysterious, why did you confirm this?

This is not a bug, nor are any of the other maps numbered at *_00.

Euphy is right this isnt a bug at all you can check RMS that gef_dun00 is Geffen Dungeon F1


RMS is not a good source.

also include this minor bug. Byalan Dungeon and Payon Dungeon.
same issue. the Dungeon should be start at dungeon 00.
and Turtle Dugeon.

This is not a bug... all of them warp to the correct locations (_00) which are the first floors of the dungeons. Dungeons are not named "Floor 0 -> Floor x". The map name could be _00, but it's still the first floor of the dungeon.

This is working as intended and honestly seems to just be an issue of personal preference for naming. If it truly bugs you that much, being that it's a custom NPC, you can just change it to be Floor 0 ~ Floor 3 on your own server.

TL;DR: Not a bug and working as intended.

Edited by kisuka, 19 July 2013 - 10:37 AM.


This is not a bug... all of them warp to the correct locations (_00) which are the first floors of the dungeons. Dungeons are not named "Floor 0 -> Floor x". The map name could be _00, but it's still the first floor of the dungeon.

This is working as intended and honestly seems to just be an issue of personal preference for naming. If it truly bugs you that much, being that it's a custom NPC, you can just change it to be Floor 0 ~ Floor 3 on your own server.

TL;DR: Not a bug and working as intended.


well im still waiting for the official fix for this. since the use of this warper is to warp you on the specific map that you want what ever level it is it should be warped you on the correct locations not on the wrong locations.

This report should be locked. /sigh

changed status to: Working as Intended
changed severity to: 0 - None Assigned