Issue Information
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#007549
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0 - None Assigned
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Unable To Reproduce
Issue Confirmations
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Yes (1)No (0)
LOL...NPC get muted too ??
this "Angeling NPC" is set to use the npctalk command every 10 ~ 20 seconds...
and it end up getting the mute bubble even though it still can talk ...
perhap should consider to disable the mute bubble apply on NPC ??
or is this one of the offical behaviours too ?
The mute system do that, try to disable it.
there was a config for this ? >.< sry i cant find it in the conf file..nvm..The mute system do that, try to disable it.
btw...i noticed that this mute bubble... will disappear from your client if the npc move out of sight or characters relog .... and reappear after next few attempt of npctalk ...
what method was used to give the npc the mute bubble?
just a simple script like this ..
i noticed this when i playing in a server that using Hercules recently ...
the admin said he using clean hercules file ...
and i didnt check the hercules update logs ...so i didnt sure is it custom src mod ..or hercules has created this ...
based on this
prontera,155,181,5 script Sample 757,{ end; OnInit: while( 1 ){ npctalk ""+rand(10000); sleep 10; } end; }just make the npc keep talking ...
i noticed this when i playing in a server that using Hercules recently ...
the admin said he using clean hercules file ...
and i didnt check the hercules update logs ...so i didnt sure is it custom src mod ..or hercules has created this ...
based on this
i assume hercules has added it ? but i didnt found the configuration inside the conf file too ... not sure in src yet ~The mute system do that, try to disable it.
to my knowledge the mute state can only take place in players (npc units do not even have the 'manner' field which the red balloon stuff uses), i have no idea how they could be getting it.
Could this be something that the client does in its own? I've tried using the script you showed and no balloon shows up, and the npc never stops spamming
not sure about this .. >.<
currently i unable to duplicate this problem too .. seem like this reach a dead end ...
currently i unable to duplicate this problem too .. seem like this reach a dead end ...
maybe this is the answer?Could this be something that the client does in its own? I've tried using the script you showed and no balloon shows up, and the npc never stops spamming
http://herc.ws/board...-system/?p=9994
couldn't be that, that code only works for player unitsmaybe this is the answer?
Could this be something that the client does in its own? I've tried using the script you showed and no balloon shows up, and the npc never stops spamming
http://herc.ws/board...-system/?p=9994
changed status to: Unable To Reproduce