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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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  • #007702

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Thorn Trap Placement + Destruction Issues

Posted by gunzlinger on 12 September 2013 - 02:00 PM

Thorn Trap is no longer directly placeable under targets - on Hercules, it's still possible to directly trap someone.

Furthermore, it is not destroyed by things like Sight Trasher or fire damage; it is merely pushed away. Anything fire-type should instantly destroy the Thorn Trap in question.

It is also not hit by Sight Blaster (Not sure on this one), but I reason that it should, because Sight Blaster deals a 100% MATK hit to whatever is in range.

Bump... This should be pretty easy to fix, since the placement works pretty much like traps and the destruction works like cobweb.

Edited by gunzlinger, 28 September 2013 - 04:05 PM.


Bump, since it's been a month or so.

root/trunk/db/re/skill_unit_db.txt

-2479,0xe5,    ,  0, 1,1000,enemy, 0x000    //GN_THORNS_TRAP
+2479,0xe5,    ,  0, 1,1000,enemy, 0x006    //GN_THORNS_TRAP
---------------------------------
Can you give me the exact skill description please (about the destroy by fire)