Issue Information
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#007920
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0 - None Assigned
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New
Issue Confirmations
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Yes (0)No (0)
I am trying to use a mapflag inside the map_zone_db file to modify Hell's Plant damage.
Without any nerf, it's doing 22k damage to my fully reduce wearing character.
Applying a 99% nerf to it, it does 14k.
My theory is that the mapflag isn't properly applying to the final damage.
What I am using:
"adjust_skill_damage GN_HELLS_PLANT 1",
Without any nerf, it's doing 22k damage to my fully reduce wearing character.
Applying a 99% nerf to it, it does 14k.
My theory is that the mapflag isn't properly applying to the final damage.
What I am using:
"adjust_skill_damage GN_HELLS_PLANT 1",