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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Status not being finalized

Posted by Beret on 28 January 2014 - 07:43 PM

When I'm on the State of SC_BURNING for example and sit, when receiving damage my character will stand but I can not move because he is under the effect of sitting.

same thing happen when you are sitting and you had been soul linked via npc. your character will stand up but you can't move.

Ind 
changed status to: Confirmed

in this case its due to status_damage not checking if you're sitting (the client sets the char to stand on its own when you get damage, the server lacks a check to virtually undo the sitting)

same thing happen when you are sitting and you had been soul linked via npc. your character will stand up but you can't move.

maynot be the same problem, what method is being used for the npc to soul link? (what script function)

Ind 
changed status to: Started

Ind 
changed status to: Unable To Reproduce

I tried to reproduce using hell inferno, the char would receive the burning damage but remain sitting