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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #008047

  • 2 - Fair

  • Fixed

Issue Confirmations

  • Yes (2)No (0)
Photo

Taekwon Stance & item/skill use bug (cannot use skill in combo time)

Posted by Kaiser on 22 February 2014 - 08:49 PM

Hi,

This is a bug that's been happening for a while now that occurs for both TaeKwon and TaeKwon rankers, and it occurs for both Hercules and rAthena (both with pre-renewal settings).

When you're attacking a monster and a kick stance (Axe, Counter, Round or Whirlwind Kick stance) gets activated, and you try to use a Fly Wing or Butterfly Wing right after, it won't work for a whole 1.5 second. Not only that, but the item gets used up as well.

It also occurs when Break Fall gets activated on its own (This also happens for Soul Linker and Star Gladiators).

If you're a TaeKwon Ranker, it will also occur after activating a kick (except Flying Kick), since I guess technically after a kick, another stance is activated, so it's waiting for your input to use another kick.

It's like during those stances, you're forced into a certain mode where you're limited in what you can do, and that can cause many problems.

Hopefully this made sense.

Thanks.

Edit:
Videos of different scenarios where it can happen (check how the fly wings gets used up when I try to use them in different scenarios):

Kick stance: youtube.com/watch?v=Uu4Q5cELYxQ

Breakfall stance: youtube.com/watch?v=7NuvDRk6uy4

TK ranker kicks: www.youtube.com/watch?v=nqlb6TusBJI

Edit 2:
I just now realised there was a similar topic here, though no one answered/confirmed:
http://herc.ws/board...nd-kick-stance/

Edit 3:
It seems when the stance occurs (and you're prevented from using Fly/bwings), you're also prevented from using most of your TK skills, like High Jump, Warm Wind, Running, TK Mission skill, etc. (all except Flying Kick), at least until the "1.5 sec" cooldown goes away from the stance. It probably prevents most other skills too (Teleport from Creamy Card, Heal from Vitata Card, etc.). Back when it was working properly, I was able to use other skills while the stance was up, as well as my Fly Wings/Butterfly Wings properly.

After further testing, I realized Fly Wing/Butterfly Wing ultimately uses a skill (Teleport) for them to work, so I guess the main issue to fix is not being able to use skills (except Flying Kick) during TK's kick/breakfall stances when they're triggered.

Edit 4:
After even further testing, it seems the bug (where you can't use skills and Fly Wing/Bwing gets used up but does nothing) seems to actually occur during the timer of any skill that allows a certain time for another dependant skill to be activated (e.g. 1 of 4's TK kick stance --> TK kick, Breakfall --> Flying Side Kick (added damage, also requires no aiming, just hit the skill), Double Strafing --> Beast Strafing (but only occurs if you're soul linked), Triple Attack --> Chain Combo (and so on for Monk combos), etc.). It seems during that timer, something is preventing other skills from being used, while also making itemskill (skill from items) not work, but still consuming them. Hopefully this all made sense. It is perhaps related to SC_COMBOATTACK. Interestingly, you're also unable to move during the timer. Maybe in status_change_start in status.c...

(Try soul linking a Hunter class, then using Double Strafe on a beast/insect mob and then try using Fly Wings right after. It won't work for 2 seconds (the same time that you're allowed to use Beast Strafing) and will still consume them, and other skills (including another successive Double Strafe) won't work until that timer is done.)

bump

Issue Confirmed.

I've edited my 1st post with more info (Edit 4), and at this point it seems to occur in the timer of any skill that allows another skill to be used in that time range, rather than being a TaeKwon only issue (although it'll most likely occur for them the most). As a result, this topic should be moved to the appropriate place. The topic name should be changed as well, but I gotta figure out what to call it...

Thank you for your extensive testing and also for reporting, sorry for taking so long to fix this. Fixed in: https://github.com/H...33453b4da1b6e42

pan 
changed severity to: 2 - Fair
changed status to: Fixed