Issue Information
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#008118
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3 - Medium
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Fixed
Issue Confirmations
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Yes (2)No (0)
Plagiarism are copying skills of 3RD Class
Tested with skill dark crow (Guillotine Cross)
Tested with skill dark crow (Guillotine Cross)
I believe it's copying only new skills 3RD Class

Diamond Dust and ->> Illusion Doping
I can confirm
in map/skill.c search for "// Making plagiarize check its own function [Aru]"
add
modified
// Making plagiarize check its own function [Aru]
int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* bl)
{
// Never copy NPC/Wedding Skills
if (skill->get_inf2(skill_id)&(INF2_NPC_SKILL|INF2_WEDDING_SKILL))
return 0;
add
//Never copy 3RD class new Skills By OmegaRed if(skill_id >= GC_DARKCROW && skill_id <= SR_FLASHCOMBO_ATK_STEP4) return 0;
modified
// Making plagiarize check its own function [Aru]
int can_copy (struct map_session_data *sd, uint16 skill_id, struct block_list* bl)
{
// Never copy NPC/Wedding Skills
if (skill->get_inf2(skill_id)&(INF2_NPC_SKILL|INF2_WEDDING_SKILL))
return 0;
//Never copy 3RD class new Skills By OmegaRed
if(skill_id >= GC_DARKCROW && skill_id <= SR_FLASHCOMBO_ATK_STEP4)
return 0;
// High-class skills
if((skill_id >= LK_AURABLADE && skill_id <= ASC_CDP) || (skill_id >= ST_PRESERVE && skill_id <= CR_CULTIVATION))
{
if(battle_config.copyskill_restrict == 2)
return 0;
else if(battle_config.copyskill_restrict)
return (sd->status.class_ == JOB_STALKER);
}
//Added so plagarize can't copy agi/bless if you're undead since it damages you
if ((skill_id == AL_INCAGI || skill_id == AL_BLESSING ||
skill_id == CASH_BLESSING || skill_id == CASH_INCAGI ||
skill_id == MER_INCAGI || skill_id == MER_BLESSING))
return 0;
// Couldn't preserve 3rd Class skills except only when using Reproduce skill. [Jobbie]
if( !(sd->sc.data[SC__REPRODUCE]) && ((skill_id >= RK_ENCHANTBLADE && skill_id <= SR_RIDEINLIGHTNING) || (skill_id >= KO_YAMIKUMO && skill_id <= OB_AKAITSUKI)))
return 0;
// Reproduce will only copy skills according on the list. [Jobbie]
else if( sd->sc.data[SC__REPRODUCE] && !skill->reproduce_db[skill->get_index(skill_id)] )
return 0;
return 1;
}
This solved for me
Edited by OmegaRed, 26 March 2014 - 03:33 AM.














