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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

Issue Confirmations

  • Yes (3)No (0)
Photo

Character 's HP increse to one million after transforming into a mob

Posted by Angelmelody on 11 October 2014 - 02:56 AM

How to reproduce:

Paste the below script into your head gear for test , when you trigger autobonus
and transform into a mob , you will see your HP was incresed to one million ....
autobonus "{ sc_start SC_MONSTER_TRANSFORM,3000,1115; bonus bAtk,25*getrefine(); bonus2 bSPLossRate,5,1000; }",2000,3000,0,"{}";
Spoiler

Ind 
changed status to: Confirmed

hmm..me I can't reproduce..is there any factors?
Posted Image

:meow:

Just a hint: This is usually caused by a number underflow problems (200 MaxHP - 300 MaxHP = 1000000 HP)

hmm..me I can't reproduce..is there any factors?
Posted Image

:meow:

I m sorry, it was affected by custom event , if you are transforming into a mob and trigging a custom event at the same time, your HP will be increased to one million,I think this topic should be marked with Unable To Reproduce -_-


Spoiler

Edited by Angelmelody, 01 November 2014 - 12:40 PM.