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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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5 secs invulnerability on positive/supportive AOE buff

Posted by kyeme on 15 October 2014 - 03:25 PM

Official:
After respawning on AOE positive buffs like Sanctuary, it should take effect right away. 5 secs invulnerability does not take effect on positive/supportive AOE buff

changed status to: Confirmed

Its hard to distinct, for example sanctuary sends BCT_ALL to battle_check_target (function responsible for this), while quagmire too sends BCT_ALL

It works like this: altho we should find either a common point or create a new flag somewhere for skills that should trigger it
https://github.com/H...18c43f99fd71279

You could make it work just like Trick Dead (and my Gravitation update, but that's not merged to Herc yet) and just block any damage directly in skill_attack.

Does invulnerability protect you from non-damage debuffs on officials?

You could make it work just like Trick Dead (and my Gravitation update, but that's not merged to Herc yet) and just block any damage directly in skill_attack.

Does invulnerability protect you from non-damage debuffs on officials?

I will check on negative buffs



You could make it work just like Trick Dead (and my Gravitation update, but that's not merged to Herc yet) and just block any damage directly in skill_attack.

Does invulnerability protect you from non-damage debuffs on officials?

I will check on negative buffs


Tested, negatives buffs have 5 secs invulnerability on official.

changed status to: Duplicate

locked issue