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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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Issue Information

  • #008417

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Issue Confirmations

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Beast Strafing

Posted by Samuel on 27 October 2014 - 06:20 PM

Hello, some players in the server I'm currently working with posted this issue about Beast Strafing not working after Double Strafe Cast.

Here's a video of it:



BS works when Auto attack only by player.

Auto Attack -> DS -> BS
DS -> Auto Attack -> BS

but DS -> BS doesn't work

I saw a video of BS from iRO and it works like that DS -> BS, and with the skill description, the only requirement is linked and use DS. :)

Hope this could be fixed. :) Thanks!

Is this pre-renewal? If yes, then this is caused by wrong skill_db.txt. Should be "target" and no "auto select target" mode (0x208 -> 0x8).

Is this pre-renewal? If yes, then this is caused by wrong skill_db.txt.
Should be "target" and no "auto select target" mode (0x208 -> 0x8).


Its not working.

Im not sure if its 100% bug because when you spam f1 and f2 with ds and bs it works.
The problem is maybe the BS should be targeable?

Edited by Zer Wildblood, 27 October 2014 - 09:04 PM.


Its under pre-renewal sir Playtester

Edit:

tested 0x8 and it doesn't work and shows error:

[Warning]: skill_castend_nodamage_id: Unknown skill used:499

I thought this skill will be casted to the monster being DS'ed when you clicked it.

Edited by Samuel, 28 October 2014 - 02:40 AM.


Yes, BS should be targetable. That's what I meant when I said "target".
Sorry if I wasn't clear.
499,-9,8,4,-1,0,0,1,2,no,0,0x208,0,weapon,0,	HT_POWER,Beast Strafing
Should be:
499,-9,8,1,-1,0,0,1,2,no,0,0x8,0,weapon,0,	HT_POWER,Beast Strafing


The issue isn't that Beast Strafing is targeted. Beast Strafing should indeed auto target. The problem is that the combo code in unit_skilluse_id2 always tries to use ud->target. ud->target is 0 though. The reason for this is obviously that ud->target is only set when autoattacking. Only autoattacking after Double Strafe would set this variable. See GC_WEAPONBLOCKING implementation for fix.

Edited by Valo, 03 February 2015 - 03:32 PM.


The issue isn't that Beast Strafing is targeted. Beast Strafing should indeed auto target.

No it shouldn't, you have to manually target on official servers and you can even target a different monster. All tested.






The issue isn't that Beast Strafing is targeted. Beast Strafing should indeed auto target.

No it shouldn't, you have to manually target on official servers and you can even target a different monster. All tested.

Oh, you are correct. I am sorry :(

Edited by Valo, 08 February 2015 - 05:14 PM.


There IS a problem on hercules if you ever tried Beast Strafing. It is not like the video posted above where you can select a target right after double strafing.

Currently Beast Strafe cannot get a target after Double Strafing. Try it.

What you currently need to do on hercules is Double Strafe -> Basic Attack to regain target info -> Beast Strafe.