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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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  • #008432

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Unknown trigger that makes Arrow Storm Spammable

Posted by Hadeszeus on 10 November 2014 - 10:31 AM

Can someone watch this RO video replay? Arrow Strom can be spam in this video in a very RARE chance, that i don't know how to replicate or where is the trigger point. But most of the time fixed casting applied

Attached Files


I can't watch the video, but the function that handles those skill-specific cooldowns that Arrow Storm uses is here:
skill.c
int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick) {
Would first need to check if the function properly gets to the end.

If it does, then there must be something removing the cooldown later on. If it doesn't, you need to find out why not.

Also keep in mind that there are items that can reduce skill-specific delays.

I can't watch the video, but the function that handles those skill-specific cooldowns that Arrow Storm uses is here:
skill.c

int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick) {
Would first need to check if the function properly gets to the end.

If it does, then there must be something removing the cooldown later on. If it doesn't, you need to find out why not.

Also keep in mind that there are items that can reduce skill-specific delays.

Thanks ill check. Btw AS has fixed casting in renewal no fixed cast reduce when his happen. And its really hard to replicate thats why i dont know what causing this.

Can I follow up this issue. It is still spam-able.
Again upon testing the arrow storm can be spam SOMETIMES by chance. I still dunno how to replicate this issue but on our observation when a player CAST UNLIMIT SKILL and right before the effect's gone cast FULL THROTTLE then Arrow Storm will be spam-able at times.