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Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

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  • #008468

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Using abilities before cooldown is gone.

Posted by prism on 17 December 2014 - 03:23 PM

i have heavily modified the skill_castdb, making use of the cooldown section of the castdb rather than the delay one

so to quickly recap, delay sets all of your skills on cooldown and cooldown sets only the specific skill on cooldown

pre-re rag basically only has delays(with the exception of guild skills)

when dealing with multiple spells that have cooldowns but no delay(in this case, SG --> LoV --> cold bolt --> spam the shit out of cold bolt) the cooldown of cold bolt for some odd reason can be bypassed even though it shows the cooldown ticking on my hotbar, and can be chained infinitely as long as you spam fast enough(or more specifically, chain at the correct moment).

this has reoccurred to me when casting holy light(autocast npc_changeundead) --> magnus --> heal --> spam heal


this is a big problem because i really can't be having cooldowns be bypassed for no apparent reason


both situations happened when an AoE spell was present and hitting at least 1 target, so maybe the proc hit of an AoE spell is making some kind of opening?


any thoughts on why this could occur? i don't think it's coming up as any kind of error in the server console

Someone posted this in the support section and not bug tracker. I'm having a similar issue with my server. You are able to use White Imprison before the defined cooldown has ended. Even though the skill is still greyed and the timer is ticking you can cast it again before it's finished.

moved issue from Other Skill Bugs