Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #008484

  • 0 - None Assigned

  • Fixed

Issue Confirmations

  • Yes (0)No (0)
Photo

Item Explosive_kunai and Makibishi causes error in pre-re

Posted by csnv on 03 January 2015 - 08:26 PM

Pre-renewal only, debug info:
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: sellitem (1 parameter):
[Debug]: Data: variable name='Explosive_Kunai' index=0
[Debug]: Source (NPC): Boonji#nin at que_ng (72,31)
[Warning]: script_get_val: cannot access player variable 'Explosive_Kunai', defa
ulting to 0
[Warning]: buildin_sellitem: unknown item id '0'!
[Debug]: Source (NPC): Boonji#nin at que_ng (72,31)

Already being discussed here https://github.com/H...9a272eec23cd586