Issue Information
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#008549
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0 - None Assigned
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New
Issue Confirmations
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Homunculus Eleanor Skill - Style Change: Does not let homun gain Spirit Spheres resulting skills to miss
Posted by Zia on 25 February 2015 - 08:40 AM
Eleanor's Style Change does not let her gain Spirit Spheres. The skills require Spirit Spheres and since Spirit Spheres are not summoned, the skills miss.
What Should Happen:
Eleanor has 2 modes: Fighting and Grappling. Each time Style Change is used, Eleanor changes between them.
source: http://irowiki.org/wiki/Style_Change
More Proof that they should obtain Spirit Spheres:
Result of Testing
What Should Happen:
Eleanor has 2 modes: Fighting and Grappling. Each time Style Change is used, Eleanor changes between them.
- In either mode, Eleanor obtains Spirit Spheres at a 50% rate when attacking or taking damage
- When Eleanor is summoned, it is summoned in Fighting mode.
- A maximum of 10 Spirit Spheres can be active.
source: http://irowiki.org/wiki/Style_Change
More Proof that they should obtain Spirit Spheres:
Result of Testing
bump
Open battle.c and find
if (sc->data[SC_STYLE_CHANGE] && rnd()%2) { TBL_HOM *hd = BL_CAST(BL_HOM,bl); if (hd) homun->addspiritball(hd, 10); //add a sphere }change to:
if (sc->data[SC_STYLE_CHANGE] && sc->data[SC_STYLE_CHANGE]->val1 == MH_MD_FIGHTING || sc->data[SC_STYLE_CHANGE]->val1 == MH_MD_GRAPPLING) { TBL_HOM *hd = BL_CAST(BL_HOM,src); //when attacking if ( hd && rnd()%2 ) homun->addspiritball(hd, 10); // According to WarpPortal, this is a flat 50% chance }Open status.c and find:
if ( opt&SCO_FIRST ) { hd->battle_status.hp = hom->hp; hd->battle_status.sp = hom->sp; }change to:
if ( opt&SCO_FIRST ) { hd->battle_status.hp = hom->hp; hd->battle_status.sp = hom->sp; if(hom->class_ == 6052) // Eleanor sc_start(&hd->bl,&hd->bl, SC_STYLE_CHANGE, 100, MH_MD_FIGHTING, -1); }
Edited by Anisotropic Defixation, 26 June 2015 - 04:57 AM.
bump