Jump to content

  •  

Bug Tracker Migration

June 3rd
Good news everyone! The staff has decided that it is time to slowly kill off this Bug Tracker. We will begin the process of slowly migrating from this Bug Tracker over to our Github Issues which can be found here: https://github.com/HerculesWS/Hercules/issues

Over the next couple of days, I will be closing off any opportunity to create new reports. However, I still will keep the opportunity to reply to existing Bug Reports. Doing this will allow us to slowly fix any bug reports we have listed here so that we can easily migrate over to our Issue Tracker.

Update - June 7th 2015: Creating new bug posts has been disabled. Please use our https://github.com/HerculesWS/Hercules/issues tracker to post bugs. Users are still able to reply to existing bug posts.

- Administration

Issue Information

  • #008564

  • 0 - None Assigned

  • Unable To Reproduce

Issue Confirmations

  • Yes (0)No (0)
Photo

Mercenary killing counts 0

Posted by zackdreaver on 10 March 2015 - 05:06 PM

Ind
The old bug of mercenary killing counts is still present

tested with Spearman mercenary

Ind 
changed status to: Started

Ind 
changed status to: Unable To Reproduce

I was unable to reproduce. Remember that there is a criteria to be met, the level of the monster that died needs to be higher than (level_of_mercenary_owner/2) for example. if you are level 15 you wont get a kill from a fabre (level 6) but if you are level 1, you will.

			if( sd->md && src && src->type != BL_HOM && mob->db(md->class_)->lv > sd->status.base_level/2 )
				mercenary->kills(sd->md);


Ok i see,
thank you for the clarification