Originally posted by [b]BloodWist[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=3337
I was testing the combo kicks (counter, round, axe and whirlwind) and noticed that only Counter is "casted" on the enemy. All other 3 replace the next hit to be "casted". For example:
If you hit
once (no auto-attack) the target, enter in Counter Kick stance in this hit and use the skill, the target gets Counter Kicked.
But if you hit the target
once, enter in Round/Axe/Whirlwind stance in this hit and use the skill, nothing happens... The combo just happens if you keep hitting the target (2nd hit for example).
Imo, one hit is being miss due to this "weird condition" and since Combo are an extra damage, 1 hit dmg if being delayed at every stance.
CODE
For example a TKM attacking a monster with Counter Kick:
Hit > Hit > Hit > Hit > Hit > Hit ........
| |
Counter Kick Counter Kick
Now a TKM attacking a monster with Round Kick:
Hit > Hit > Round Kick > Hit > Hit > Hit > Round Kick > Hit ........
Damage Result: 6 Hits with Counter = 8 Hits with Round
And this difference just gets even worse with + hits...