Issue information

Issue ID
#4650
Status
Needs more Info
Severity
None
Started
Hercules Elf Bot
Dec 17, 2010 0:59
Last Post
Hercules Elf Bot
Dec 17, 2011 3:50
Confirmation
N/A

Hercules Elf Bot - Dec 17, 2010 0:59

Originally posted by [b]Keoy[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4650

There's an error on the skill BA_DISSONANCE, it should remove target's hide, but it isn't doing that.
CODE
// status.c @line 1187
-if( skill_get_ele(skill_num,1) == ELE_EARTH ) //TODO: Need Skill Lv here :/
+if( skill_get_ele(skill_num,1) == ELE_EARTH || skill_num == BA_DISSONANCE) //TODO: Need Skill Lv here :/


Also BD_ADAPTATION should be blocking all skills, but it isn't.
CODE
// status.c @line 1137
            if (
                (sc->data[SC_VOLCANO] && skill_num == WZ_ICEWALL) ||
                (sc->data[SC_ROKISWEIL] && skill_num != BD_ADAPTATION) ||
                (sc->data[SC_HERMODE] && skill_get_inf(skill_num) & INF_SUPPORT_SKILL) ||
-                (sc->data[SC_NOCHAT] && sc->data[SC_NOCHAT]->val1&MANNER_NOSKILL)
+                (sc->data[SC_NOCHAT] && sc->data[SC_NOCHAT]->val1&MANNER_NOSKILL) ||
+                (sc->data[SC_ROKISWEIL] && skill_num != BD_ADAPTATION)
            )

--
There's a glitch within TK_RUN, players can 'lock' this skill... Just watch the video and you'll see what I mean.
http://www.youtube.com/watch?v=6Bhrp04zIY0...player_embedded

CODE
// skill.c @line 5909
        if (ud->state.running && ud->skillid == TK_JUMPKICK)
+        {
            flag = 1;
+            ud->state.running = 0;
+            status_change_end(src, SC_RUN, -1);
+        }


Well, I guess that's all of them.

Regards.

Hercules Elf Bot - Dec 17, 2011 3:50

Originally posted by [b]Ind[/b]
would like confirmation / source. thanks