Issue information

Issue ID
#5464
Status
Fixed
Severity
Fair
Started
Hercules Elf Bot
Mar 18, 2012 16:41
Last Post
Hercules Elf Bot
Apr 4, 2012 7:21
Confirmation
N/A

Hercules Elf Bot - Mar 18, 2012 16:41

Originally posted by [b]MarkZD[/b]
Tittle is auto-explainable.

Hercules Elf Bot - Mar 18, 2012 17:35

Originally posted by [b]Ind[/b]
Fixed in [rev=15725]

Hercules Elf Bot - Mar 19, 2012 11:58

Originally posted by [b]MarkZD[/b]
Not fixed yet, as any damage should remove it and it's just getting removed when attacks damage is done, "status fix damage" should remove this status too.

status.c
find within status_damage function:
[CODE]
status_change_end(target, SC__INVISIBILITY, INVALID_TIMER);
[/CODE]

After add:
[CODE]
status_change_end(target, SC_DEEPSLEEP, INVALID_TIMER);
[/CODE]

This post has been edited by MarkZD on Mar 19, 2012 12:06