Hercules Elf Bot - Mar 27, 2012 11:17
Originally posted by [b]Joseph[/b]
The effect of the skill not working.
iRO Wiki:
Any player or monster that enters the 5x5 area around it becomes inflicted with the Chaos ailment. Monsters will also randomly switch targets.
http://irowiki.org/wiki/Chaos_Panic
Hercules Elf Bot - Apr 12, 2012 14:39
Originally posted by [b]Joseph[/b]
Bump.
[url="http://www.youtube.com/watch?v=eJrDZcDZuIc"]http://www.youtube.com/watch?v=eJrDZcDZuIc[/url]
This post has been edited by
Joseph
on Apr 12, 2012 14:40
Hercules Elf Bot - May 7, 2012 19:44
Originally posted by [b]shanchien29[/b]
Same Problem here.
Hercules Elf Bot - May 8, 2012 9:26
Originally posted by [b]malufett[/b]
the implementation is wrong
[CODE]add_sc( SC_CHAOSPANIC , SC_CHAOS );[/CODE]
this should be
[CODE]add_sc( SC_CHAOSPANIC , SC_CONFUSION );[/CODE]
Chaos is also known as Confuse....
Hercules Elf Bot - May 8, 2012 11:38
Originally posted by [b]malufett[/b]
Fixed @ [rev='16086']
This post has been edited by
malufett
on May 8, 2012 11:44
Hercules Elf Bot - May 8, 2012 12:50
Originally posted by [b]emong[/b]
Didn't work for me..
This post has been edited by
emong
on May 8, 2012 22:41
Hercules Elf Bot - May 9, 2012 7:28
Originally posted by [b]malufett[/b]
what test did you conduct?
try to use mobs that has low str and int
[CODE]
case SC_CONFUSION:
sc_def = 3 +(status->str + status->int_)/2;[/CODE]
also notice it works to all target includes the caster..is this official??
This post has been edited by
malufett
on May 9, 2012 7:36
Hercules Elf Bot - May 9, 2012 7:36
Originally posted by [b]emong[/b]
to players.. Now I get it! thanks!
Can I ask here? How to increase its chance to confuse a player? what do I need to change?
Hercules Elf Bot - May 9, 2012 7:45
Originally posted by [b]malufett[/b]
see the sc_def formula change that to your
[email protected]
Hercules Elf Bot - May 9, 2012 7:49
Originally posted by [b]emong[/b]
Ty!