Warning! This is the old Hercules bugtracker archive, and may not reflect the current state of Hercules. The current bugtracker is on GitHub Issues.
Issue information
Issue ID
#5749
Status
Fixed
Severity
None
Started
Hercules Elf Bot
May 15, 2012 17:04
Last Post
Hercules Elf Bot
May 28, 2012 19:24
Confirmation
Yes (2)
No (0)
Hercules Elf Bot - May 15, 2012 17:04
Originally posted by [b]Judas[/b] How should this skill function, it has multiple hits depending on the monsters around it. So should[b] amplify magic power[/b] only deal highest damage the first time, and the others are just regular damage. Currently, all hits are the same amplified damage
Hercules Elf Bot - May 16, 2012 11:54
Originally posted by [b]malufett[/b] same with waterball, tetra vortex....XD
This post has been edited by
malufett
on May 16, 2012 12:16
Hercules Elf Bot - May 16, 2012 14:09
Originally posted by [b]ForteXX[/b] Since youre only casting 1 skill, it just has multiple hits, I think this is working correctly.
Perhaps this needs "Needs More Info" rather than confirmed.
Hercules Elf Bot - May 16, 2012 14:13
Originally posted by [b]malufett[/b] yes it cast one skill..but the hit is separate notice the damage suppose to show in color yellow but it's not...
also many people confirming in iRO that only the first hit is amplify....
Hercules Elf Bot - May 16, 2012 14:44
Originally posted by [b]ForteXX[/b] Ok, that wasnt mentioned.
Hercules Elf Bot - May 16, 2012 16:57
Originally posted by [b]malufett[/b] Fixed @ [rev='16114']