Hercules Elf Bot - May 26, 2012 3:14
Originally posted by [b]jTynne[/b]
Issue with this skill, but possibly throwing items in general with the Genetic class.
Okay, first, @job Genetic. Then, drag the item [color="#000000"]#[/color][color=#000000]13275 to your character in the equip window like you would equip an arrow. Now double click the item in the equip window like you would unequip an arrow. Now, drag the item back onto your character and look at your health. If nothing changed, repeat the process until you see something wonky.[/color]
[color=#000000]You can then heal yourself using the sling item skill (with the potion equipped), but your health will be over a lower number (for me, it's 1).[/color]
[color=#000000]Using trunk latest.[/color]
Hercules Elf Bot - May 26, 2012 17:28
Originally posted by [b]malufett[/b]
is the bonus of this item is applied when equipped? or only affects the target...is this official??
the one causing the problem is the change in max HP/max SP when equipped so when you unequipped there is no way to bring it back when re-equipped ..and then boom..the program confused and give it a value of 1...
see what eddga card was made..
[quote]4123,Eddga_Card,Eddga Card,6,20,,10,,,,,,,,64,,,,,{ bonus bMaxHPrate,-25; },[b]{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; }[/b][/quote]
to fix add the sc_end <type> on the OnUnequip_Script...same with items from 13268 to 13290...
This post has been edited by
malufett
on May 26, 2012 18:44
Hercules Elf Bot - May 27, 2012 11:35
Originally posted by [b]malufett[/b]
Fixed @ [rev='16155']