Issue information

Issue ID
#5958
Status
Confirmed
Severity
Fair
Started
Hercules Elf Bot
Jun 7, 2012 17:02
Last Post
Hercules Elf Bot
Jun 10, 2012 7:03
Confirmation
N/A

Hercules Elf Bot - Jun 7, 2012 17:02

Originally posted by [b]Reapeddeamon[/b]
Shield Spell Level 3 dont work like it should:

Spell effect 1 :[list]
[*]Self buff that increases EquipDEF by 10.5*(shield refine). Duration = (Shield Refine)*20 seconds
[*]This effect appears never if u cast cause of the entry in the skill.c Row 8007:
// Full protection. I need confirm what effect should be here. Moved to case 2 to until we got it.
[/list]

Spell effect 3 :[list]
[*]Self Buff that destroys the armor of any target hit with melee or ranged physical attacks Duration = (Shield Refine)*30 seconds
[*]This effect only has a duration of 30 secs even casted with a +20 Shield
[/list]

Source:
http://irowiki.org/wiki/Shield_Spell
skill.c (SVN vers. [b]16237[/b] )

This post has been edited by Reapeddeamon on Jun 7, 2012 18:16

Hercules Elf Bot - Jun 9, 2012 8:46

Originally posted by [b]Xantara[/b]
[b]Confirmed.[/b]

Reporter switched the results of the effect, so to summarize:

Shield Spell Level 3:
[quote][B1] Self buff that increases EquipDEF by 10.5*(shield refine). Duration = (Shield Refine)*20 seconds[/quote]
rAthena's duration is incorrect.

[quote][B3] Self Buff that destroys the armor of any target hit with melee or ranged physical attacks. Duration = (Shield Refine)*30 seconds[/quote]
rAthena currently does not have this bonus implemented

This post has been edited by Xantara on Jun 9, 2012 20:29

Hercules Elf Bot - Jun 9, 2012 21:32

Originally posted by [b]Xantara[/b]
Weird... o_o;;

I thought the bonuses would each have 33% chance of being selected. But, currently, there are different chance rates.

Skill level 1: B1 has 50%, B2 has 25%, B3 has 25%.
Skill level 2: B1 has 30%, B2 has 30%, B3 has 40%.
Skill level 3: B1 has 25%, B2 has 25%, B3 has 50%.

It all seems random to me but does someone have a source to say that those are the correct rates?

This post has been edited by Xantara on Jun 9, 2012 21:33

Hercules Elf Bot - Jun 10, 2012 3:50

Originally posted by [b]malufett[/b]
[quote]Self Buff that destroys the armor of any target hit with melee or ranged physical attacks Duration = (Shield Refine)*30 seconds[/quote]

is this exist??? at the skill re-balance it doesn't have any info about this...

and according to it that each shield mdef, def, upgrade has a different effect...

Hercules Elf Bot - Jun 10, 2012 6:12

Originally posted by [b]Xantara[/b]
[quote name='malufett' timestamp='1339300219' post='10336']
is this exist??? at the skill re-balance it doesn't have any info about this...and according to it that each shield mdef, def, upgrade has a different effect...
[/quote]
Hmm.. yea, the docs say that they are different. In any case, the whole skill should be looked over.

Additionally, I think the information is incomplete?
- What is the chance of which skill effect is chosen; skill effect 1, 2 or, 3 (as I mentioned in my last post - is it 33%, or?).
- And, when the skill effect is chosen, what is the success chance of it activating (unless it is 100%?).

Hercules Elf Bot - Jun 10, 2012 6:28

Originally posted by [b]malufett[/b]
[quote]- What is the chance of which skill effect is chosen; skill effect 1, 2 or, 3 (as I mentioned in my last post - is it 33%, or?).[/quote]
the effect should have equal to each effects...because the chance of activation is based on user's shield therefore 33.3% should be implied...

[quote]- And, when the skill effect is chosen, what is the success chance of it activating (unless it is 100%?).[/quote]
already stated that it is depending on the shield status(mdef, def, ungrade)

Hercules Elf Bot - Jun 10, 2012 7:03

Originally posted by [b]Xantara[/b]
[quote name='malufett' timestamp='1339309719' post='10345']
[quote]- And, when the skill effect is chosen, what is the success chance of it activating (unless it is 100%?).[/quote]already stated that it is depending on the shield status(mdef, def, ungrade)
[/quote]
Yes, I understand that which set of skill effects depends on the shield's status, but I was wondering on the success rate of the actual skill effect (as IRO noted that there was one for the pre-balance skill). Anyways, since I guess it implies the 33% chance, then it should be implying the 100% chance here as well.

This post has been edited by Xantara on Jun 10, 2012 7:05