Hercules Elf Bot - Jun 20, 2012 11:54
Originally posted by [b]emong[/b]
Mental stick reduced 3 seconds when casting physic wave but when it is equipped it is still the same.
Hercules Elf Bot - Jun 20, 2012 12:14
Originally posted by [b]EvilPuncker[/b]
1654,Mental_Stick,Mental Stick,4,20,,500,40,,1,1,0x00818315,7,2,2,3,102,1,10,{ if (getrefine() > 5) { /* bonus bSkillAtk,"SO_PSYCHIC_WAVE",(getrefine()-5)*2; */ bonus bMaxHPRate,-(getrefine()-5)*2; } /* bonus2 bVariableCastTime,"SO_PSYCHIC_WAVE",-3000; bonus2 bUseSPAmount,"SO_PSYCHIC_WAVE",-60; */ },{},{ itemheal 0,-100; }
idk of you noticed but the code is commented out, because it is not yet implemented, and it is already reported/known by developers
Hercules Elf Bot - Jun 20, 2012 13:40
Originally posted by [b]emong[/b]
ah okay thanks!
Hercules Elf Bot - Jul 19, 2012 9:37
Originally posted by [b]Kenpachi[/b]
I need a bonus similar to bUseSPrateSkill but with a fixed amount instead of rate to completely fix this script.
~Moving this to core section.~ (Please move back when the bonus is implemented.)
This post has been edited by
Kenpachi
on Jul 19, 2012 11:35
Hercules Elf Bot - Jul 21, 2012 22:19
Originally posted by [b]Kenpachi[/b]
Fixed in [rev=16466].
bSkillVariableCast wont have an effect because it isn't completely implemented yet, but it will be auto-solved when the variable cast time is fully done.