Hercules Elf Bot - Jul 4, 2012 21:04
Originally posted by [b]Vali[/b]
Status Recovery must change the target of an aggressive monster, but is not working: http://irowiki.org/wiki/Status_Recovery
Tested with two character in the same party and a Familiar. Used the skill on the monster like 50 times and the monster did not changed the target.
Vali~
Hercules Elf Bot - Jul 4, 2012 21:48
Originally posted by [b]Leeg[/b]
It works for me...
Did you test it in UNDEAD monsters and with at least two characters nearby?
[url="http://www.youtube.com/watch?v=Mx3lSOFrUiE"]http://www.youtube.com/watch?v=Mx3lSOFrUiE[/url]
This post has been edited by
Leeg
on Jul 4, 2012 21:55
Hercules Elf Bot - Jul 4, 2012 21:59
Originally posted by [b]Vali[/b]
We were two in the party and the description (If you take a look to the link) explains that also in aggressive monster (undead or not), like the monster Familiar, change the target.
The only thing that shows your video is that the change target works for aggressive undead monsters, try with a familiar or other not undead aggressive and post your result.
Vali~
This post has been edited by
Vali
on Jul 4, 2012 22:01
Hercules Elf Bot - Jul 4, 2012 22:13
Originally posted by [b]Leeg[/b]
I am checking this in iRO. The target does not change but is lost (in all monsters).
Making a video...
Hercules Elf Bot - Jul 4, 2012 22:19
Originally posted by [b]Leeg[/b]
This is the way how it works in iRO. The target does not change, it is lost. Always.
[url="http://www.youtube.com/watch?v=edwDiTADJNw"]http://www.youtube.com/watch?v=edwDiTADJNw[/url]
Probably non-aggressive monsters lose their target, and aggresive monsters too, but they are seen as "changing" their target because they always have one ( if a player is nearby).
This post has been edited by
Leeg
on Jul 4, 2012 22:24
Hercules Elf Bot - Jul 5, 2012 7:18
Originally posted by [b]Vali[/b]
The non aggressive monsters lose their target as explains the link I posted. Try with an aggressive one. There is the bug. Are no changing their target.
Hercules Elf Bot - Jul 5, 2012 15:39
Originally posted by [b]malufett[/b]
actually it is working fine....
this is how it seems like it is not working with aggressive monsters....when a mob checks for a next target it looks to the nearest one..so it comes back to the original target...
but if someone can prove here that there is a duration where it will not attack to the original target then this will be flagged as confirm..
Hercules Elf Bot - Jul 5, 2012 15:57
Originally posted by [b]Vali[/b]
I will test again then, because I moved around my party mate and the target doesn't changed never. I will post the results in a few hours.
Hercules Elf Bot - Jul 5, 2012 16:02
Originally posted by [b]malufett[/b]
ok..try to use in an aggressive long range monster so that you can see the difference...
Hercules Elf Bot - Jul 5, 2012 16:19
Originally posted by [b]Leeg[/b]
[s]why did you changed this to 'unable to reproduce'? My iRO video shows that at least it works with non-undead monster. In rAthena it isn't like that[/s]
Sorry, I checked it later, and it works Ok.
This post has been edited by
Leeg
on Jul 5, 2012 16:26
Hercules Elf Bot - Jul 5, 2012 16:24
Originally posted by [b]malufett[/b]
cause in rathena I can reproduce what you did in your video..but I can't reproduce Vali's report..however I stated above the reason...
Hercules Elf Bot - Jul 7, 2012 16:35
Originally posted by [b]Vali[/b]
You have reason, the objective changes to the nearest target on aggressive monsters. I'm not sure if that is the way is working on official servers, Leeg, can you test it in iRO, please?
Hercules Elf Bot - Jul 7, 2012 20:27
Originally posted by [b]Leeg[/b]
Sorry for the delay. Here it is.
[url="http://youtu.be/-uCQ8iu-o2s"]http://youtu.be/-uCQ8iu-o2s[/url]
Hercules Elf Bot - Jul 8, 2012 9:23
Originally posted by [b]Vali[/b]
Thank you Leeg. My report has no sense since the aggressive monster change the target to the nearest player.
Hercules Elf Bot - Jul 8, 2012 12:29
Originally posted by [b]malufett[/b]
ok so we are done...so I close it now...