Hercules Elf Bot - Jul 13, 2012 12:18
					
				
				
					Originally posted by [b]jTynne[/b]
<p>A player was using Weapon Refine to refine their Hurricane's Fury, and it seemingly broke between 1 to 2.<br/>
<br/>
                                                                                                                       
 	id	time	char_id	type	nameid	amount	refine	card0	card1	card2	card3	map
	  Edit	  Inline Edit	  Copy	 Delete	18450743	2012-07-13 08:00:24	3982	X	1377	-1	0	0	0	0	0	prt_in
	  Edit	  Inline Edit	  Copy	 Delete	18450744	2012-07-13 08:00:24	3982	X	1377	1	1	0	0	0	0	prt_in
	  Edit	  Inline Edit	  Copy	 Delete	18450753	2012-07-13 08:00:29	3982	X	1377	-1	0	0	0	0	0	prt_in
<br />
Player was a Mechanic, had the proper materials, and was using the Weapon Refine skill.</p>
				
								
					
						This post has been edited by
						jTynne
						on Jul 13, 2012 12:20					
									 
							 
									
				
					
						Hercules Elf Bot - Jul 13, 2012 12:23
					
				
				
					Originally posted by [b]malufett[/b]
make sure the char has a sufficient job levels..
Working as Intended....
				
							 
									
				
					
						Hercules Elf Bot - Jul 13, 2012 12:27
					
				
				
					Originally posted by [b]jTynne[/b]
Did you even bother reading my report? o.O
I said their item broke while it was still +1 trying to go to +2. I've never had a single item break prior to the +4 refine rating, whether Hollenghren or via Weapon Refine skill. When was this changed?
				
							 
									
				
					
						Hercules Elf Bot - Jul 13, 2012 12:32
					
				
				
					Originally posted by [b]Ind[/b]
you see
[code]
			per = status_get_refine_chance(ditem->wlv, (int)item->refine);
			per += (((signed int)sd->status.job_level)-50)/2; //Updated per the new kro descriptions. [Skotlex]
[/code]
if the job level was lower than 50 the percentage boost would be negative, therefore changing the 100% success rate of the item.
				
							 
									
				
					
						Hercules Elf Bot - Jul 13, 2012 12:44
					
				
				
					Originally posted by [b]malufett[/b]
yes it was intended...
[CODE]
per = status_get_refine_chance(ditem->wlv, (int)item->refine);
per += (((signed int)sd->status.job_level)-50)/2; //Updated per the new kro descriptions. [Skotlex]
pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
if (per > rnd() % 100) {[/CODE]
as you can see the code above when your job level is less than 50 the chance is decrease...
XD..sir Ind got first before me...
				
								
					
						This post has been edited by
						malufett
						on Jul 13, 2012 12:45					
									 
							 
									
				
					
						Hercules Elf Bot - Jul 13, 2012 13:21
					
				
				
					Originally posted by [b]jTynne[/b]
I'M FINNA FIGHT SOMEONE
Alrighty, thank you for the clarification ;_;