Originally posted by [b]zippy[/b]
[quote name='mkbu95' timestamp='1345501237' post='13559']
I was able to reproduce and indeed that fix works. Only I prefered to keep [code]((TBL_MOB*)target)->special_state.ai < 4[/code] and just add [code]&& ((TBL_MOB*)target)->special_state.ai != 1[/code]

[/quote]
Yeah, but then the Zanzou summons wouldn't get attacked.