Issue information

Issue ID
#6703
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Sep 16, 2012 14:47
Last Post
Ind
Jan 27, 2013 11:17
Confirmation
N/A

Hercules Elf Bot - Sep 16, 2012 14:47

Originally posted by [b]Golem1988[/b]
Traps actually do impossible high damage I think... Is 25k damage for trap normal? lvl 105 ranger 5x rates

Hercules Elf Bot - Sep 17, 2012 5:16

Originally posted by [b]malufett[/b]
[url="http://irowiki.org/wiki/Claymore_Trap"]http://irowiki.org/wiki/Claymore_Trap[/url]
[CODE] case HT_LANDMINE:
case MA_LANDMINE:
case HT_BLASTMINE:
case HT_CLAYMORETRAP:
md.damage = skill_lv * sstatus->dex * (3+status_get_lv(src)/100) * (1+sstatus->int_/35);
md.damage += md.damage * (rnd()%20-10) / 100;
md.damage += 40 * (sd?pc_checkskill(sd,RA_RESEARCHTRAP):0);
break;[/CODE]

:meow:

Hercules Elf Bot - Sep 17, 2012 10:41

Originally posted by [b]Golem1988[/b]
you telling me, that rAthena is following kRO but You ġive me the link to iRO wiki, get to ONE opinion, my darling ;)

And tell me if I am wrong:
md.damage = skill_lv * sstatus->dex * (3+status_get_lv(src)/100) * (1+sstatus->int[color=#ff0000][b]_[/b][/color]/35);
Why there is "_"? Maybe preblem is right there?
just comparing "sstatus->dex" with "sstatus->int[color=#ff0000][b]_[/b][/color]"

This post has been edited by Golem1988 on Sep 17, 2012 13:01

Hercules Elf Bot - Sep 17, 2012 13:02

Originally posted by [b]malufett[/b]
nope..both iro and kro using the same formula in terms of traps..go and test it in game(kro)...:)

:meow:

Hercules Elf Bot - Sep 17, 2012 13:55

Originally posted by [b]Golem1988[/b]
I haven't got kRO acc.

Hercules Elf Bot - Sep 17, 2012 14:09

Originally posted by [b]malufett[/b]
[quote][color=#282828][font=helvetica, arial, sans-serif][size=3]md.damage = skill_lv * sstatus->dex * (3+status_get_lv(src)/100) * (1+sstatus->int[/size][/font][/color][color=#FF0000][font=helvetica, arial, sans-serif][size=3][b]_[/b][/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]/35);[/size][/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][size=3]Why there is "_"? Maybe preblem is right there?[/size][/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][size=3]just comparing "sstatus->dex" with "sstatus->int[/size][/font][/color][color=#FF0000][font=helvetica, arial, sans-serif][size=3][b]_[/b][/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]"[/size][/font][/color][/quote]
that was intended..just for programming sake..'int' is a reserved word to represent an integer value/variable..that is why they name it 'int_'..

btw are you running a high rate server? cause in a normal or un-reconfigure server the damage is just fare...

:meow:

Hercules Elf Bot - Sep 17, 2012 16:06

Originally posted by [b]Golem1988[/b]
[quote name='malufett' timestamp='1347890941' post='14518']
[quote][color=#282828][font=helvetica, arial, sans-serif][size=3]md.damage = skill_lv * sstatus->dex * (3+status_get_lv(src)/100) * (1+sstatus->int[/size][/font][/color][color=#FF0000][font=helvetica, arial, sans-serif][size=3][b]_[/b][/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]/35);[/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]Why there is "_"? Maybe preblem is right there?[/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]just comparing "sstatus->dex" with "sstatus->int[/size][/font][/color][color=#FF0000][font=helvetica, arial, sans-serif][size=3][b]_[/b][/size][/font][/color][color=#282828][font=helvetica, arial, sans-serif][size=3]"[/size][/font][/color][/quote]that was intended..just for programming sake..'int' is a reserved word to represent an integer value/variable..that is why they name it 'int_'..btw are you running a high rate server? cause in a normal or un-reconfigure server the damage is just fare... :meow:
[/quote]

[quote name='Golem1988' timestamp='1347806849' post='14492']
Traps actually do impossible high damage I think... Is 25k damage for trap normal? lvl 105 ranger 5x rates
[/quote]

[b]5x rates,[/b] ranger with lvl 105 making damage 25k with traps without any custom items and having int build. if 25k damage with trap skill for ranger with 105 lvl are normal, than okay...