Issue information

Issue ID
#6724
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Sep 21, 2012 19:29
Last Post
Mysterious
Jan 19, 2013 23:48
Confirmation
Yes (0)
No (1)

Hercules Elf Bot - Sep 21, 2012 19:29

Originally posted by [b]garet999[/b]
Hello everyone,


I was wondering, I have read on iRO wiki that Oblivion poison's duration is not reduced by Int, whilst on rAthena's emulator it is. Topic can be found [url="http://irowiki.org/wiki/New_Poison_Research"]here.[/url]

Cheers!
Jeroen.

Hercules Elf Bot - Sep 22, 2012 3:54

Originally posted by [b]malufett[/b]
[quote][color=#000000][font=Arial][size=2]
Oblivion - Oblivion Curse[/size][/font][/color][color=#000000][font=Arial][size=2]
300 second base duration; forces the target to use <?> emoticon and causes status effect: Oblivion. Status Effect: Oblivion will prevent natural SP regeneration and prevent all skill usage during the status effect duration. Oblivion curse is different from Silence; it cannot be cured by Lex Divina, Green Potion etc. Target has a chance of resisting Oblivion curse.[/size][/font][/color][color=#000000][font=Arial][size=2]
Target has a chance of resisting Oblivion Curse poison. If this number is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%, poison resistance is set to 5%.[/size][/font][/color]
[/quote]
:meow:

Hercules Elf Bot - Sep 22, 2012 8:52

Originally posted by [b]garet999[/b]
[quote name='malufett' timestamp='1348286076' post='14612']
[quote][color=#000000][font=Arial][size=2]Oblivion - Oblivion Curse[/size][/font][/color][color=#000000][font=Arial][size=2]300 second base duration; forces the target to use <?> emoticon and causes status effect: Oblivion. Status Effect: Oblivion will prevent natural SP regeneration and prevent all skill usage during the status effect duration. Oblivion curse is different from Silence; it cannot be cured by Lex Divina, Green Potion etc. [/size][/font][/color][color=#ff0000][font=Arial][size=2]Target has a chance of resisting Oblivion curse.[/size][/font][font=Arial][size=2]Target has a chance of resisting Oblivion Curse poison. If this number is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%, poison resistance is set to 5%[/size][/font][/color][color=#000000][font=Arial][size=2].[/size][/font][/color][/quote] :meow:
[/quote]

I meant the duration, not the chance of affliction.

This post has been edited by garet999 on Sep 22, 2012 8:52

Hercules Elf Bot - Sep 22, 2012 8:56

Originally posted by [b]malufett[/b]
currently there is no duration reduction in rathena only the rate/chance..

[CODE] case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT)
sc_def = 100 - ( 100 - status->int_* 8 / 10 );
sc_def = max(sc_def, 5); // minimum of 5%
break; [/CODE]
:meow:

Hercules Elf Bot - Sep 22, 2012 9:35

Originally posted by [b]garet999[/b]
That is odd, because the effect lasts shorter on an arch bishop(about 40 seconds) in comparison to a rune knight(about 2 minutes 30 seconds), one has more int than another.