Hercules Elf Bot - Nov 22, 2012 10:30
					
				
				
					Originally posted by [b]Akaineko[/b]
NPC [b]Sister Cecilia: [/b]
[CODE]
if (BaseJob != Job_Acolyte) {
  if (BaseJob == Job_Priest) {
   ...
  }
  else if (Class == Job_Novice) {
   ...
  }
if (PRIEST_Q == 0) {
   ...
  next;
  switch(select("I wish to become a Priest.:Nothing.")) {
  case 1:
   ...
   close;
  case 2:
   ...
   close;
  }
[/CODE]
Now it looks like this:
[img]http://s019.radikal.ru/i638/1211/fe/b7df7e1f8c24.jpg[/img]
I think it should be like:
[CODE]
if (BaseJob != Job_Acolyte) {
  if (BaseJob == Job_Priest) {
   ...
   close;
  }
  else if (Class == Job_Novice) {
   ...
   close;
  }
if (PRIEST_Q == 0) {
   ...
  next;
  switch(select("I wish to become a Priest.:Nothing.")) {
  case 1:
   ...
   close;
  case 2:
   ...
   close;
  }
[/CODE]
				
							 
									
				
					
						Hercules Elf Bot - Nov 22, 2012 16:46
					
				
				
					Originally posted by [b]Brian[/b]
Updating Status to: [b]Fixed[/b] in [rev=16943].