Issue information

Issue ID
#7535
Status
Working as Intended
Severity
None
Started
bgamez23
Jul 16, 2013 20:42
Last Post
Haru
Jul 17, 2013 0:44
Confirmation
N/A

bgamez23 - Jul 16, 2013 20:42

when you try to put anklesnare trap.
if someone walk to that trap. he can still move one cell before the trap effects.
the character should not be able to move one cell right after he step to the trap.

Haru - Jul 16, 2013 21:14

Is this in GvG?

If so, it's intended. See:
[url="https://github.com/HerculesWS/Hercules/commit/9f75e121fd20aaa20e337c8664ba9a57fe90fe21"]https://github.com/HerculesWS/Hercules/commit/9f75e121fd20aaa20e337c8664ba9a57fe90fe21[/url]
[url="https://github.com/HerculesWS/Hercules/commit/4c9bfed8c21cb80a806fffc32c7ac629bdf73438"]https://github.com/HerculesWS/Hercules/commit/4c9bfed8c21cb80a806fffc32c7ac629bdf73438[/url]

You can toggle that behavior by editing skill_trap_type (conf/battle/skill.conf)

bgamez23 - Jul 16, 2013 21:26

yes. thanks. i thought it was a bug.

This post has been edited by bgamez23 on Jul 16, 2013 21:27