rosfus - Oct 28, 2013 2:33
[DB]: DB error - data of field 'equip' was truncated.
[Debug]: column - 3
[Debug]: data - type=UNSIGNED MYSQL_TYPE_LONG, length=2
[Debug]: buffer - type=UNSIGNED MYSQL_TYPE_SHORT, length=2
I am using svn 12940. and update sqlfiles 2013-10-27--16-47.sql.
It can't remember any equitments.
Angelmelody - Oct 28, 2013 3:22
[url="https://github.com/HerculesWS/Hercules/commit/baef78f7954fa4e6fa2449f2c7de92a901c7f5f3"]e7efdfe[/url]
I can conform that, equipments will disappear when I switch equipment window tab and
there are unknown item equipments appear on my equipment window, I can't take them off
and cause my client to crash when I go into a warp portal or re-login my Character
This post has been edited by
Angelmelody
on Oct 28, 2013 7:37
LuLu - Oct 28, 2013 4:26
yes.inventory is messed up.
kyeme - Oct 28, 2013 7:09
Confirming..
This post has been edited by
kyeme
on Oct 28, 2013 7:15
ossi0110 - Oct 28, 2013 7:39
Cant confirm on latest REV with PRE-RE Mode
This post has been edited by
ossi0110
on Oct 28, 2013 8:20
Haru - Oct 28, 2013 8:36
I'm unable to reproduce this, can you provide more details, especially on when the SQL error exactly appears?
Make sure you clean, rebuild and restart your server completely, including the char server (if you're running Linux/UNIX, make clean && make sql)
LuLu - Oct 28, 2013 9:15
only 1 items shows per tab.also at some case, it crashes my client. I tried on a clean SVN.same issue. tried on renewal and pre-re and still no luck.items are in the sql. they are not just showing properly ingame.
This post has been edited by
LuLu
on Oct 28, 2013 9:17
Ind - Oct 28, 2013 11:29
I also can't reproduce, make sure you rebuild from scratch ('clean solution' in msvc,'make clean' on gcc)
LuLu - Oct 28, 2013 16:39
I redownloaded Hercules and its working fine. My old one still have this error. o.O I copied my old script and other src mods and transfered the edited files to the newly downloaded Hercules and works fine. I don't know what happened. They have the same files, both old and new but the old one is having errors and new one is working fine
**EDIT** warped and item got missing again. :((
This post has been edited by
LuLu
on Oct 28, 2013 16:54
Angelmelody - Oct 28, 2013 19:47
It happens when player change map
sevenzz23 - Oct 29, 2013 2:13
Confirmed.. and when you use @dropall, all the missing items will drop..
LuLu - Oct 29, 2013 3:09
I reverted back several times and items showed up again in Rev 12936. I think its more of a source error between 12937-12941. Using 2013-08-07Ragexe. Compiled with VS12. Items will go missing after you warp, refreshed. They are in the inventory but invisible and only 1 items is seen.
rosfus - Oct 29, 2013 6:35
I slept for 2 days and 2 nights....
I now go to the next test in clean SVN...
I found a problem,
Use clean SVN. Will crash my 2013087client.
I am going to change my clients to english version, and try it again.
This post has been edited by
rosfus
on Oct 29, 2013 13:04
ossi0110 - Oct 29, 2013 12:34
Tested Arround a Few HOurs now...
i Only was able to reproduce this bug in Renewall Mode .
tested on a Clean Freshly SVN and on my Private Server
Haru - Oct 29, 2013 17:38
Fixed in [url="https://github.com/HerculesWS/Hercules/commit/96a93098a1969567f1d12dd69859fa62174cd988"]https://github.com/HerculesWS/Hercules/commit/96a93098a1969567f1d12dd69859fa62174cd988[/url]
Angelmelody - Oct 30, 2013 3:37
Thanks to Haru, it's working perfectly now
rosfus - Nov 1, 2013 22:09
I try the last SVN. It's fine. No error. :wub:
But Shadow System can't adding properties.
Is this db write something wrong? :o
[code=:0]
24000,Shadow_Set1_Shirt,å½±åæˆ˜è¢T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,1;},{},{}
24001,Shadow_Set1_Weapons,影忦噍T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24002,Shadow_Set1_Shield,å½±å盾牌T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,1;},{},{}
24003,Shadow_Set1_Shoes,å½±å之é´T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24004,Shadow_Set1_Pendants_R,å½±åå 饰å³T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,1;},{},{}
24005,Shadow_Set1_Pendants_L,å½±åå 饰左T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1;},{},{}
24006,Shadow_Set2_Shirt,å½±åæˆ˜è¢T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,2;},{},{}
24007,Shadow_Set2_Weapons,影忦噍T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,2;},{},{}
24008,Shadow_Set2_Shield,å½±å盾牌T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,2;},{},{}
24009,Shadow_Set2_Shoes,å½±å之é´T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,2;},{},{}
24010,Shadow_Set2_Pendants_R,å½±åå 饰å³T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,2;},{},{}
24011,Shadow_Set2_Pendants_L,å½±åå 饰左T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,2;},{},{}
24012,Shadow_Set1_Weapons_Sall,å½±åæ¦å™¨ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24013,Shadow_Set1_Shirt_Sall,å½±åæˆ˜è¢ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1;},{},{}
24014,Shadow_Set1_Shoes_Sall,å½±å之é´ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24015,Shadow_Set1_Shield_Sall,å½±å盾牌促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1;},{},{}
24016,Shadow_Set1_Earrings_R_Sall,å½±å耳环å³ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1;},{},{}
24017,Shadow_Set1_Pendants_L_Sall,å½±åå 饰左促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1;},{},{}
24018,Shadow_Set3_Earrings_R_Physical,物ç†å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bAspdRate,((getrefine()>7)?2:1);},{},{}
24019,Shadow_Set3_Weapons_Physical,物ç†å½±åæ¦å™¨(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bAtkRate,1;}},{},{}
24020,Shadow_Set3_Pendants_L_Physical,物ç†å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24021,Shadow_Set3_Earrings_R_Magic,锿³•å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bCastrate,((getrefine()>7)?-2:-1);},{},{}
24022,Shadow_Set3_Weapons_Magic,锿³•影忦噍(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bMatkRate,1;}},{},{}
24023,Shadow_Set3_Pendants_L_Magic,锿³•å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxSP,100; if(getrefine()>=7){bonus bMaxSPRate,1;}},{},{}
24024,Shadow_Set2_Shirt_,å¾®é£Žå½±ä¹‹é“ (å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bFlee,((getrefine()>7)?15:5);},{},{}
24025,Shadow_Set3_Shoes_,å† å†›å½±ä¹‹é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bMaxHP,20; bonus bMaxSP,10; if(getrefine()>=7){bonus bMaxHPRate,1; bonus bMaxSPRate,1;}},{},{}
24026,Shadow_Set3_Shield_,雅典娜影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bDef,((getrefine()>7)?20:10);},{},{}
24027,Shadow_Set3_Shirt_1,å½±åå…ç–«é“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubEle,0,1;},{},{}
24028,Shadow_Set3_Shirt_2,å½±åç¨³å›ºé“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24029,Shadow_Set3_Shirt_3,å½±å远å¤é“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bHit,((getrefine()>7)?20:10);},{},{}
24030,Shadow_Set3_Shirt_4,å½±å屿œºé“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bCritical,((getrefine()>7)?10:5);},{},{}
24031,Shadow_Set3_Weapons_Long,暗影飞羽之王(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bLongAtkRate,1;}},{},{}
24032,Shadow_Set3_Weapons_Crit,暗影烈鸟朱雀(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bCritAtkRate,((getrefine()>7)?2:1);},{},{}
24033,Shadow_Set3_Weapons_Heal,暗影利器愈åˆ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bHealPower,5;}},{},{}
24034,Shadow_Set3_Weapons_Luk,暗影利器幸è¿(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bLuk,1; if(getrefine()>=7){bonus bLuk,1;} if(getrefine()>=9){bonus bLuk,1;}},{},{}
24035,Shadow_Set3_Earrings_R_Str,暗影力é‡è€³çޝ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bStr,1; if(getrefine()>=7){bonus bStr,1;} if(getrefine()>=9){bonus bStr,1;}},{},{}
24036,Shadow_Set3_Pendants_L_Int,暗影智慧å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1; if(getrefine()>=7){bonus bInt,1;} if(getrefine()>=9){bonus bInt,1;}},{},{}
24037,Shadow_Set3_Shirt_Dexter_Russ,德克斯特拉斯暗影护甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bDex,1; if(getrefine()>=7){bonus bDex,1;} if(getrefine()>=9){bonus bDex,1;}},{},{}
24038,Shadow_Set3_Shoes_Vital,至关é‡è¦çš„阴影之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bVit,1; if(getrefine()>=7){bonus bVit,1;} if(getrefine()>=9){bonus bVit,1;}},{},{}
24039,Shadow_Set3_Shield_Athletic,å½±å竞技之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bAgi,1; if(getrefine()>=7){bonus bAgi,1;} if(getrefine()>=9){bonus bAgi,1;}},{},{}
24040,Shadow_Set3_Shirt_luk,å½±åå¹¸è¿æŠ¤ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1; bonus bCritical,(getrefine()/2);}},{},{}
24041,Shadow_Set3_Pendants_L_Power,å½±å动力å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine();},{},{}
24042,Shadow_Set3_Earrings_R_Power,å½±å动力耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine();},{},{}
24043,Shadow_Set3_Weapons_Dexter_Russ,德克斯特拉斯暗影利器(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1; bonus bHit,getrefine(); },{},{}
24044,Shadow_Set3_Shield_Vital,至关é‡è¦çš„阴影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1; bonus bDef,getrefine();},{},{}
24045,Shadow_Set3_Shoes_Athletic,å½±å竞技之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1; bonus bFlee,getrefine(); },{},{}
[/code]
And, I think another problem, that is how to refine Shadows...
@refine command, did not identified these location no. :excl:
:(
This post has been edited by
rosfus
on Nov 1, 2013 22:12
Ind - Nov 2, 2013 20:03
[quote name="rosfus" timestamp="1383343751"]
I try the last SVN. It's fine. No error. :wub:
But Shadow System can't adding properties.
Is this db write something wrong? :o[code=auto:0]24000,Shadow_Set1_Shirt,å½±åæˆ˜è¢T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,1;},{},{}
24001,Shadow_Set1_Weapons,影忦噍T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24002,Shadow_Set1_Shield,å½±å盾牌T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,1;},{},{}
24003,Shadow_Set1_Shoes,å½±å之é´T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24004,Shadow_Set1_Pendants_R,å½±åå 饰å³T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,1;},{},{}
24005,Shadow_Set1_Pendants_L,å½±åå 饰左T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1;},{},{}
24006,Shadow_Set2_Shirt,å½±åæˆ˜è¢T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,2;},{},{}
24007,Shadow_Set2_Weapons,影忦噍T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,2;},{},{}
24008,Shadow_Set2_Shield,å½±å盾牌T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,2;},{},{}
24009,Shadow_Set2_Shoes,å½±å之é´T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,2;},{},{}
24010,Shadow_Set2_Pendants_R,å½±åå 饰å³T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,2;},{},{}
24011,Shadow_Set2_Pendants_L,å½±åå 饰左T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,2;},{},{}
24012,Shadow_Set1_Weapons_Sall,å½±åæ¦å™¨ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24013,Shadow_Set1_Shirt_Sall,å½±åæˆ˜è¢ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1;},{},{}
24014,Shadow_Set1_Shoes_Sall,å½±å之é´ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24015,Shadow_Set1_Shield_Sall,å½±å盾牌促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1;},{},{}
24016,Shadow_Set1_Earrings_R_Sall,å½±å耳环å³ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1;},{},{}
24017,Shadow_Set1_Pendants_L_Sall,å½±åå 饰左促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1;},{},{}
24018,Shadow_Set3_Earrings_R_Physical,物ç†å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bAspdRate,((getrefine()>7)?2:1);},{},{}
24019,Shadow_Set3_Weapons_Physical,物ç†å½±åæ¦å™¨(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bAtkRate,1;}},{},{}
24020,Shadow_Set3_Pendants_L_Physical,物ç†å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24021,Shadow_Set3_Earrings_R_Magic,锿³•å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bCastrate,((getrefine()>7)?-2:-1);},{},{}
24022,Shadow_Set3_Weapons_Magic,锿³•影忦噍(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bMatkRate,1;}},{},{}
24023,Shadow_Set3_Pendants_L_Magic,锿³•å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxSP,100; if(getrefine()>=7){bonus bMaxSPRate,1;}},{},{}
24024,Shadow_Set2_Shirt_,å¾®é£Žå½±ä¹‹é“ (å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bFlee,((getrefine()>7)?15:5);},{},{}
24025,Shadow_Set3_Shoes_,å† å†›å½±ä¹‹é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bMaxHP,20; bonus bMaxSP,10; if(getrefine()>=7){bonus bMaxHPRate,1; bonus bMaxSPRate,1;}},{},{}
24026,Shadow_Set3_Shield_,雅典娜影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bDef,((getrefine()>7)?20:10);},{},{}
24027,Shadow_Set3_Shirt_1,å½±åå…ç–«é“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubEle,0,1;},{},{}
24028,Shadow_Set3_Shirt_2,å½±åç¨³å›ºé“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24029,Shadow_Set3_Shirt_3,å½±å远å¤é“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bHit,((getrefine()>7)?20:10);},{},{}
24030,Shadow_Set3_Shirt_4,å½±å屿œºé“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bCritical,((getrefine()>7)?10:5);},{},{}
24031,Shadow_Set3_Weapons_Long,暗影飞羽之王(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bLongAtkRate,1;}},{},{}
24032,Shadow_Set3_Weapons_Crit,暗影烈鸟朱雀(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bCritAtkRate,((getrefine()>7)?2:1);},{},{}
24033,Shadow_Set3_Weapons_Heal,暗影利器愈åˆ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bHealPower,5;}},{},{}
24034,Shadow_Set3_Weapons_Luk,暗影利器幸è¿(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bLuk,1; if(getrefine()>=7){bonus bLuk,1;} if(getrefine()>=9){bonus bLuk,1;}},{},{}
24035,Shadow_Set3_Earrings_R_Str,暗影力é‡è€³çޝ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bStr,1; if(getrefine()>=7){bonus bStr,1;} if(getrefine()>=9){bonus bStr,1;}},{},{}
24036,Shadow_Set3_Pendants_L_Int,暗影智慧å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1; if(getrefine()>=7){bonus bInt,1;} if(getrefine()>=9){bonus bInt,1;}},{},{}
24037,Shadow_Set3_Shirt_Dexter_Russ,德克斯特拉斯暗影护甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bDex,1; if(getrefine()>=7){bonus bDex,1;} if(getrefine()>=9){bonus bDex,1;}},{},{}
24038,Shadow_Set3_Shoes_Vital,至关é‡è¦çš„阴影之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bVit,1; if(getrefine()>=7){bonus bVit,1;} if(getrefine()>=9){bonus bVit,1;}},{},{}
24039,Shadow_Set3_Shield_Athletic,å½±å竞技之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bAgi,1; if(getrefine()>=7){bonus bAgi,1;} if(getrefine()>=9){bonus bAgi,1;}},{},{}
24040,Shadow_Set3_Shirt_luk,å½±åå¹¸è¿æŠ¤ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1; bonus bCritical,(getrefine()/2);}},{},{}
24041,Shadow_Set3_Pendants_L_Power,å½±å动力å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine();},{},{}
24042,Shadow_Set3_Earrings_R_Power,å½±å动力耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine();},{},{}
24043,Shadow_Set3_Weapons_Dexter_Russ,德克斯特拉斯暗影利器(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1; bonus bHit,getrefine(); },{},{}
24044,Shadow_Set3_Shield_Vital,至关é‡è¦çš„阴影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1; bonus bDef,getrefine();},{},{}
24045,Shadow_Set3_Shoes_Athletic,å½±å竞技之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1; bonus bFlee,getrefine(); },{},{}
[/code]And, I think another problem, that is how to refine Shadows...
@refine command, did not identified these location no. :excl:
:(
[/quote]Thanks, fixed in [url="https://github.com/HerculesWS/Hercules/commit/84e4e6ee1dcaf37d73ec6f590c675ce4b17352b9"]https://github.com/HerculesWS/Hercules/commit/84e4e6ee1dcaf37d73ec6f590c675ce4b17352b9[/url]
Angelmelody - Nov 3, 2013 19:02
[quote name="Ind" timestamp="1383422602"][quote name="rosfus" timestamp="1383343751"]
I try the last SVN. It's fine. No error. :wub:
But Shadow System can't adding properties.
Is this db write something wrong? :o[code=auto:0]
24000,Shadow_Set1_Shirt,å½±åæˆ˜è¢T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,1;},{},{}
24001,Shadow_Set1_Weapons,影忦噍T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24002,Shadow_Set1_Shield,å½±å盾牌T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,1;},{},{}
24003,Shadow_Set1_Shoes,å½±å之é´T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24004,Shadow_Set1_Pendants_R,å½±åå 饰å³T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,1;},{},{}
24005,Shadow_Set1_Pendants_L,å½±åå 饰左T1(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1;},{},{}
24006,Shadow_Set2_Shirt,å½±åæˆ˜è¢T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bStr,2;},{},{}
24007,Shadow_Set2_Weapons,影忦噍T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,2;},{},{}
24008,Shadow_Set2_Shield,å½±å盾牌T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bLuk,2;},{},{}
24009,Shadow_Set2_Shoes,å½±å之é´T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,2;},{},{}
24010,Shadow_Set2_Pendants_R,å½±åå 饰å³T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bVit,2;},{},{}
24011,Shadow_Set2_Pendants_L,å½±åå 饰左T2(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,2;},{},{}
24012,Shadow_Set1_Weapons_Sall,å½±åæ¦å™¨ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1;},{},{}
24013,Shadow_Set1_Shirt_Sall,å½±åæˆ˜è¢ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1;},{},{}
24014,Shadow_Set1_Shoes_Sall,å½±å之é´ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1;},{},{}
24015,Shadow_Set1_Shield_Sall,å½±å盾牌促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1;},{},{}
24016,Shadow_Set1_Earrings_R_Sall,å½±å耳环å³ä¿ƒé”€(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1;},{},{}
24017,Shadow_Set1_Pendants_L_Sall,å½±åå 饰左促销(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1;},{},{}
24018,Shadow_Set3_Earrings_R_Physical,物ç†å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bAspdRate,((getrefine()>7)?2:1);},{},{}
24019,Shadow_Set3_Weapons_Physical,物ç†å½±åæ¦å™¨(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bAtkRate,1;}},{},{}
24020,Shadow_Set3_Pendants_L_Physical,物ç†å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24021,Shadow_Set3_Earrings_R_Magic,锿³•å½±å耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bCastrate,((getrefine()>7)?-2:-1);},{},{}
24022,Shadow_Set3_Weapons_Magic,锿³•影忦噍(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bMatkRate,1;}},{},{}
24023,Shadow_Set3_Pendants_L_Magic,锿³•å½±åå 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bMaxSP,100; if(getrefine()>=7){bonus bMaxSPRate,1;}},{},{}
24024,Shadow_Set2_Shirt_,å¾®é£Žå½±ä¹‹é“ (å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bFlee,((getrefine()>7)?15:5);},{},{}
24025,Shadow_Set3_Shoes_,å† å†›å½±ä¹‹é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bMaxHP,20; bonus bMaxSP,10; if(getrefine()>=7){bonus bMaxHPRate,1; bonus bMaxSPRate,1;}},{},{}
24026,Shadow_Set3_Shield_,雅典娜影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bDef,((getrefine()>7)?20:10);},{},{}
24027,Shadow_Set3_Shirt_1,å½±åå…ç–«é“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus2 bSubEle,0,1;},{},{}
24028,Shadow_Set3_Shirt_2,å½±åç¨³å›ºé“ ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPRate,1;}},{},{}
24029,Shadow_Set3_Shirt_3,å½±å远å¤é“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bHit,((getrefine()>7)?20:10);},{},{}
24030,Shadow_Set3_Shirt_4,å½±å屿œºé“ 甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bCritical,((getrefine()>7)?10:5);},{},{}
24031,Shadow_Set3_Weapons_Long,暗影飞羽之王(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bBaseAtk,10; if(getrefine()>=7){bonus bLongAtkRate,1;}},{},{}
24032,Shadow_Set3_Weapons_Crit,暗影烈鸟朱雀(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bCritAtkRate,((getrefine()>7)?2:1);},{},{}
24033,Shadow_Set3_Weapons_Heal,暗影利器愈åˆ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bMatk,10; if(getrefine()>=7){bonus bHealPower,5;}},{},{}
24034,Shadow_Set3_Weapons_Luk,暗影利器幸è¿(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bLuk,1; if(getrefine()>=7){bonus bLuk,1;} if(getrefine()>=9){bonus bLuk,1;}},{},{}
24035,Shadow_Set3_Earrings_R_Str,暗影力é‡è€³çޝ(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bStr,1; if(getrefine()>=7){bonus bStr,1;} if(getrefine()>=9){bonus bStr,1;}},{},{}
24036,Shadow_Set3_Pendants_L_Int,暗影智慧å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bInt,1; if(getrefine()>=7){bonus bInt,1;} if(getrefine()>=9){bonus bInt,1;}},{},{}
24037,Shadow_Set3_Shirt_Dexter_Russ,德克斯特拉斯暗影护甲(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bDex,1; if(getrefine()>=7){bonus bDex,1;} if(getrefine()>=9){bonus bDex,1;}},{},{}
24038,Shadow_Set3_Shoes_Vital,至关é‡è¦çš„阴影之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bVit,1; if(getrefine()>=7){bonus bVit,1;} if(getrefine()>=9){bonus bVit,1;}},{},{}
24039,Shadow_Set3_Shield_Athletic,å½±å竞技之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bAgi,1; if(getrefine()>=7){bonus bAgi,1;} if(getrefine()>=9){bonus bAgi,1;}},{},{}
24040,Shadow_Set3_Shirt_luk,å½±åå¹¸è¿æŠ¤ç”²(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,65536,,1,1,0,{ bonus bLuk,1; bonus bCritical,(getrefine()/2);}},{},{}
24041,Shadow_Set3_Pendants_L_Power,å½±å动力å 饰(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,1048576,,1,1,0,{ bonus bStr,1; bonus bBaseAtk,getrefine();},{},{}
24042,Shadow_Set3_Earrings_R_Power,å½±å动力耳环(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,2097152,,1,1,0,{ bonus bInt,1; bonus bMatk,getrefine();},{},{}
24043,Shadow_Set3_Weapons_Dexter_Russ,德克斯特拉斯暗影利器(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus bDex,1; bonus bHit,getrefine(); },{},{}
24044,Shadow_Set3_Shield_Vital,至关é‡è¦çš„阴影之盾(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,262144,,1,1,0,{ bonus bVit,1; bonus bDef,getrefine();},{},{}
24045,Shadow_Set3_Shoes_Athletic,å½±å竞技之é´(å½±å装备),5,20,,0,,0,,0,0xFFFFFFFF,63,2,524288,,1,1,0,{ bonus bAgi,1; bonus bFlee,getrefine(); },{},{}
[/code]And, I think another problem, that is how to refine Shadows...
@refine command, did not identified these location no. :excl:
:(
[/quote]Thanks, fixed in [url="https://github.com/HerculesWS/Hercules/commit/84e4e6ee1dcaf37d73ec6f590c675ce4b17352b9"]https://github.com/HerculesWS/Hercules/commit/84e4e6ee1dcaf37d73ec6f590c675ce4b17352b9[/url][/quote]
Found issues:
1. I can't refine EQI_SHADOW_ACC_L by using @refine command, then
after change j < EQI_MAX-1 to j < EQI_MAX , problem solved.
Does it mean that all the 'var < EQI_MAX-1' should change to 'var < EQI_MAX' in src folder ?
2. The arrow can be refined now by using @refine command. It should be skip in refine
checking loop.