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Issue information
Issue ID
#7801
Status
Fixed
Severity
None
Started
Wend
Nov 6, 2013 12:54
Last Post
Ind
Nov 6, 2013 23:12
Confirmation
Yes (1)
No (0)
Wend - Nov 6, 2013 12:54
description of idletime_criteria (player.conf) and default value[code=auto:0]
Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x25
[/code]
is wrong, should be 0x025
Haru - Nov 6, 2013 14:56
0x25 and 0x025 is the same number though, isn't it?
Ind - Nov 6, 2013 16:58
Should be 0x1F
Wend - Nov 6, 2013 17:26
[quote name="Haru" timestamp="1383749770"]
0x25 and 0x025 is the same number though, isn't it?[/quote]
with 0x25 delay not reset at all but with 0x025 work fine
This post has been edited by
Wend
on Nov 6, 2013 17:27
Ind - Nov 6, 2013 23:12
Fixed in [url="https://github.com/HerculesWS/Hercules/commit/6dcc3873037631aac15f6a87337c49e18b4cd075"]https://github.com/HerculesWS/Hercules/commit/6dcc3873037631aac15f6a87337c49e18b4cd075[/url]
[hr]
eeeehm, 0x025 should make absolutely no difference (?)