Leecher - May 19, 2014 18:33
Hi,
This issue is annoying. I dont know why it says in the chat log, "85% Over Weight" when is that I am not overweight.
Thanks!
Frost - May 19, 2014 19:17
hi, are there custom configurations in you server? like custom src codes?
ã½ã‚り - May 19, 2014 19:58
This is not server side issue
I've been experiencing this for two weeks.
This has something to do with client date and msgstringtable
Leecher - May 19, 2014 20:05
[quote name="ã½ã‚り" timestamp="1400529505"]
This is not server side issue
I've been experiencing this for two weeks.
This has something to do with client date and msgstringtable[/quote]
As far as I know, my msgstringtable.txt is correct. 2013 msgstringtable and my client date matched.
Leecher - May 19, 2014 20:07
[quote name="Frost" timestamp="1400527030"]
hi, are there custom configurations in you server? like custom src codes?[/quote]
Hercules plugins causes my server to be modified. I never modified the source code.
ã½ã‚り - May 19, 2014 22:21
If you got your msgstringtable from the translation thread or whatever I think their msgstringtable is off by a line or something since I think 85% is either Any working npc..... string or Level restriction string. Usually works if you are talking to an NPC while trying to use a skill or whatever or if you used appraisal then do a different thing
pan - May 19, 2014 23:08
When does that happen? Could you provide a more detailed explanation?
Leecher - May 20, 2014 12:23
[quote name="pan" timestamp="1400540920"]
When does that happen? Could you provide a more detailed explanation?[/quote]
It's random. It shows whenever he wanted to show. It's not that severe, but it's annoying.
Dastgir - May 20, 2014 13:05
Mostly Client isuue, can you upload your client and msgstringtable used?
Leecher - May 21, 2014 3:07
I included some of the files. As far as I remember, you are the one who suggested that I change my msgstringtable.txt to 2013 msgstringtable.txt
Leecher - Jun 19, 2014 7:38
I found out that, whenever I clicked the NPC and it's loading or busy, this shows up before the NPC said something. I counted the click, it matches how many that shows. Therefore it's triggered whenever the NPC is loading or busy then still receiving a click.