Warlock Skill Earth Strain has a bug which is the% Strip, causing a very big advantage between warlocks and other jobs.
Bug: The% right strip is 50% which is the main KRO and IRO, I mean in hercules MOD is 85% which is wrong according to the description.
[url="http://irowiki.org/wiki/Earth_Strain"]http://irowiki.org/wiki/Earth_Strain[/url]
A picture says a thousand words:
[img]http://fotos.subefotos.com/c3dfc019280ce2f4e3a01483b674fbbdo.jpg[/img]
The main problem is that the Formula on emulator is outdated.
If you look on Hercules MOD you will see[code=:0]
int i;
const int pos[5] = { EQP_WEAPON, EQP_HELM, EQP_SHIELD, EQP_ARMOR, EQP_ACC };
for( i = 0; i < skill_lv; i++ )
skill->strip_equip(bl,pos[i], 6 * skill_lv + status->get_lv(src) / 4 + status_get_dex(src) / 10,
skill_lv,skill->get_time2(skill_id,skill_lv));
[/code]
If you apply this on a server Base level 175 and MaxStat 130
The formula would look like[code=:0]
(6*5)+(175 / 4)+(130 / 10) = 86.75% chance
[/code]
The Original formula used parameters as 150 Base level and MaxStat 125 should generate 50%. as description says.
I think maybe the formula need a litle change to get 50% as description says.
This post has been edited by
javierlog08
on May 19, 2014 23:12