Issue information

Issue ID
#8470
Status
Invalid
Severity
None
Started
Emistry
Dec 19, 2014 15:10
Last Post
Michi
Apr 29, 2015 12:28
Confirmation
N/A

Emistry - Dec 19, 2014 15:10

[code=auto:0] { Id: 1832 AegisName: "Velum_Claw" Name: "Vellum Claw" Type: 4 Buy: 20 Weight: 650 Atk: 160 Range: 1 Job: 0x00008100 Upper: 63 Loc: 2 WeaponLv: 4 EquipLv: 95 View: 12 Script: <" bonus2 bAddRace,RC_DemiHuman,100; if(getrefine()>7) { bonus2 bAddRace,RC_DemiHuman,20; } if(getrefine()>9) { bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,10000; bonus2 bHPLossRate,500,3000; } "> }, [/code]

It doesnt fulfill the description where the Vellum Claw can achieve uncast if reach refine of +10 and above.
it need this to remove the Fixed Cast Rate.[code=auto:0] bonus2 bFixedCastrate,MO_EXTREMITYFIST,-100; [/code]

I am not exactly sure if the Asura Strike Skill have fixed cast rate, but in latest git, it does have fixed cast rate.

This post has been edited by Emistry on Dec 19, 2014 15:11

Zia - Apr 16, 2015 3:35

bonus2 bAddRace,RC_DemiHuman,100;
if(getrefine()>7) {
bonus2 bAddRace,RC_DemiHuman,20;
}
if(getrefine()>9) {
bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100;
bonus2 bFixedCastrate,MO_EXTREMITYFIST,-100;
bonus4 bAutoSpellOnSkill,MO_EXPLOSIONSPIRITS,CH_SOULCOLLECT,1,10000;
bonus2 bHPLossRate,500,3000;
}

Michi - Apr 29, 2015 12:28

In aegis it's only the variable cast that is reduce.