Emistry - Jan 19, 2015 5:10
[code=:0]
{
Id: 19732
AegisName: "C_Goblin_Leader_Mask"
Name: "Costume Goblin Leader Mask"
Type: 5
Buy: 1000
Loc: 1024
View: 174
},
{
Id: 19734
AegisName: "C_Binoculars"
Name: "Costume Binoculars"
Type: 5
Buy: 1000
Loc: 1024
View: 83
},
{
Id: 19735
AegisName: "C_Fin_Helm"
Name: "Costume Fin Helm"
Type: 5
Buy: 2048
Loc: 1024
View: 100
},
{
Id: 19736
AegisName: "C_Gas_Mask"
Name: "Costume Gas Mask"
Type: 5
Buy: 1000
Loc: 1024
View: 91
},
[/code]
I believe the "Loc" should be [b]2048 [/b]which is the Costume Mid Headgear.
Emistry - Jan 19, 2015 5:21
should be [b]6144 [/b]if that costume for Mid & Low part. ex. Costume: Gas Mask
zackdreaver - Feb 3, 2015 18:52
19605:
[spoiler][code=auto:0]
{
Id: 19605
AegisName: "Spellcaster's_Supply_Crate"
Name: "Spellcaster's Supply Crate"
Type: 5
Buy: 1000
Slots: 1
Loc: 1024
View: 369
},
[/code]
[/spoiler]
- Wrong aegisname and name, should be Costume Gangster Scarf
- Wrong location, should be lower
- buy 0
- slots 0
- refine false
19603:
[spoiler][code=auto:0]
{
Id: 19603
AegisName: "C_Invisible_Sunglasses"
Name: "Costume Koneko Hat"
Type: 5
Buy: 0
Loc: 1024
Refine: false
View: 378
},
[/code]
[/spoiler]
- Name should be costume invisible glasses
- location middle
- view id 0
This post has been edited by
zackdreaver
on Feb 3, 2015 18:54
zackdreaver - Feb 6, 2015 6:53
Btw,
some weapon has unique viewID, like violet fear
[spoiler][code=auto:0]
{
Id: 1185
AegisName: "Violet_Fear"
Name: "Violet Fear"
Type: 4
Buy: 20
Weight: 2200
Atk: 275
Range: 1
Slots: 2
Job: 0x00004082
Upper: 58
Loc: 34
WeaponLv: 4
EquipLv: 80
View: 3
Script: <"
bonus3 bAutoSpell,WZ_METEOR,3,30;
bonus3 bAutoSpell,WZ_FROSTNOVA,5,50;
autobonus "{ bonus bIgnoreDefRace,RC_NonBoss; }",50,5000;
">
},
[/code]
[/spoiler]
viewID 3 is for normal two-handed sword.
Weapons with unique viewID from weapontable.lub is:
[spoiler]
Main Gauche = 31 (1207, 1208, 1209, 1243)
Stiletto = 32 (1216, 1217, 1218)
Gladius = 33 (1219, 1220, 1221, 13089, 13090)
Zeny Knife = 34 (1238)
Poison Knife = 35 (1239)
Princess Knife = 36
Sasimi = 37
Lacma = 38 (13049)
Tsurugi = 39
Ring Pommel Saber = 40
Haedonggum = 41
Saber = 42
Jewel Sword = 43
Gaia Sword = 44
Twin Edge B = 45
Twin Edge R = 46
Priest Sword = 47
Katana = 48
Bastard Sword = 49
Broad Sword = 50
Violet Fear = 51
Lance = 52
Partizan = 53
Trident = 54
Halberd = 55
Crescent Scythe = 56
Zephyrus = 57
Hammer = 58
Buster = 59
Brood Axe = 60
Right Epsilon = 61
Mace = 62
Sword Mace = 63
Chain = 64
Stunner = 65
Golden Mace = 66
Iron Driver = 67
Spanner = 68
Arc Wand = 69
Mighty Staff = 70
Blessed Wand = 71
Bone Wand = 72
CrossBow = 73
Arbalest = 74
Kakkung = 75
Hunter Bow = 76
Bow Of Rudra = 77
Waghnakh = 78
Knuckle Duster = 79
Hora = 80
Fist = 81
Claw = 82
Finger = 83
Kaiser Knuckle = 84
Berserk = 85
Rante = 86
Tail = 87
Whip = 88
Bible = 89
Book Of Billows = 90
Book Of Mother Earth = 91
Book Of Blazing Sun = 92
Book Of Gust Of Wind = 93
Book Of The Apocalypse = 94
Girls Diary = 95
Staff Of Soul = 96
Wizardy Staff = 97
[/spoiler]
i know, we can edit in iteminfo.lua, but if can edit in server side too, why not?
(i will update the list later)
Dastgir - Feb 7, 2015 2:24
Server side can have any values of weapon (from what I tested, it's only clientside which shows sprite of weapon, also changing view id would cause to change many things on source (as we did previously and reverted due to high damages from some weapons)
Dastgir - Apr 4, 2015 5:16
Fixed @[url="https://github.com/HerculesWS/Hercules/commit/87138bf6057634ef835623207e9469b5148c7fc1"]https://github.com/HerculesWS/Hercules/commit/87138bf6057634ef835623207e9469b5148c7fc1[/url]