Hello guys, i liked Angelmelody suggestion to make "getequipuniqueid".
It has an awesome implementation idea for dynamic items tree (i was using it before in reathena):
- You can make the item (specific unique id) to win points or experience to possibility it to evolve to another item later.
- Also, you can buy, sell, trade and store this specific item with other players, keeping it's points/experience.
- If you do not use unique id feature, the points/experience can not be attached to the item.