Actually no, before I came to Hercules (best emulator) haha,
I used another one available in my country,
also with the same client and date,
and there the damage was high,
I even made that test a few minutes ago.
Procedure was:
Reduce attack speed in the old and new emulator,
and put the same damage, in the old and the new emulator.
In the old the damage was 69k,
and it was exactly what you removed from the hp (within the mean I stipulated (64324 - 78435).
In hercules it was 34k , it was reduced from my HP exactly 34k (the mean was also at 64324 - 78435).
I also increased to 150k-170k and in the old the damage was 167k, and in hercules 36k taking exactly that value from HP.
It looks like the emulator, processes the average damage between 0 and 45000. But the average is always around the 32767 standard. Sorry, the damage sometimes goes beyond 32k did not specify right, I used as argument to know that this was an old limit of damage.