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Promeister

Member Since 22 Mar 2016
Offline Last Active May 04 2017 07:37 AM
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Posts I've Made

In Topic: Adding sounds to mobs

11 December 2016 - 07:25 AM

Oh Alright! Thanks!


In Topic: skill_db.txt need further explanations

21 August 2016 - 05:04 AM

0x03 comes from combining two values. It happens in a lot of the db files.

0x01 + 0x02 = 0x03

So does this mean the script would automatically detect if lets say i add 0x10 - Skill ignores elemental adjustments & 0x20 - Skill ignores target's defense (misc type always ignores) which i will put as 0x30; would it only combine both? or will it combine the rest of the variables before that?

 

 

Whenever you see colon ( : ) in the skill files, it relates to the variable being used in relation to the skill level.

 

Is there anymore keys available  like the colon( :) ? And is there any provided topics for a much more thorough explanations for customizing skills? 

Btw, your reply means a lot to me thank you so much! 


hercules uses skill_db.conf now, update your emulator

Oh thanks for the reminder!